{"id":1470,"date":"2012-09-13T16:40:40","date_gmt":"2012-09-13T16:40:40","guid":{"rendered":"http:\/\/har0ld.com\/playground\/?p=1470"},"modified":"2012-09-13T16:40:40","modified_gmt":"2012-09-13T16:40:40","slug":"freedom-of-game-speech","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2012\/09\/freedom-of-game-speech\/","title":{"rendered":"Freedom of game speech"},"content":{"rendered":"<p>Ha the game industry Twitter feuds, opinions, DRAMA. <\/p>\n<p>Random thoughts:<\/p>\n<p>&#8211; I constantly wish that I and everybody else would be capable of what designer-programmers like Chris Hecker or Jon Blow can do. I mean, it would be much easier and faster to make games when you can code your ideas and share them with people capable of doing the same. It\u2019s just super hard and I\u2019m kind of jealous of their skill set and I think that\u2019s why they\u2019re considered being part of another class of people, which is kind of true. In a good way for me. I aim for this. I want that. teh skillz.<\/p>\n<p>&#8211; Greenlight? I don\u2019t know we\u2019ll see how it goes, meanwhile sell your game on the internet, jeez. Take a side on this walled garden bullshit, keep your independence because soon you might not have any choice at all. It\u2019s crazy, we waited for digital distribution to escape Walmart\u2019s dictatorship but we rush to online Walmarts. I guess we didn\u2019t get it.<\/p>\n<p>&#8211; Race is so absent from any debate about games and game culture, it\u2019s amazing in a world with a black president, 9\/11 stuff and religious wars. No subtlety, nothing. The game culture is getting as isolated as comics are, which is something we tried to avoid but I guess same stalled crowd, same effect. Meanwhile EA and Activision are probably selling about half of their FIFA\/MADDEN\/CoD to \u201cminorities\u201d. Yay.<\/p>\n<p>&#8211; I can\u2019t listen to chiptune in games anymore. Chiptune is only a rendering technique and we kind of should stop using all the freaking time. It\u2019s so fueled by nostalgia. It\u2019s so dorky. I don\u2019t want more acid in my ears, that\u2019s why the 16bit era also was so awesome, at least for me. And really today sometimes it just feels plain wrong like with Spelunky on XBLA, super smooth visuals+acid rendered music= awkward. Compositions are great and fit the game, the 8bit rendering doesn\u2019t. But it doesn\u2019t matter, it\u2019s a hardcore gamer game and they\u2019re listening to chiptunes all the time. Same with Super Hexagon. But if the creative process is \u201chey I was making this game and listening to this so hey, I\u2019m just going to use this music I was listening to\u201d, I think it\u2019s pretty lame. Music can broaden your audience or a big audio\/visual opposition can create something amazing (<a href=\"http:\/\/www.youtube.com\/watch?v=jiXt7eDqy88\" target=\"_blank\">Crystal Blue Persuasion<\/a> used in Breaking Bad when they\u2019re cooking meth, the <a href=\"http:\/\/www.youtube.com\/watch?v=voOX7vCjOCo\" target=\"_blank\">famous Gear of War trailer<\/a>, Samura\u00ef Champloo\u2019s beats, the <a href=\"http:\/\/www.youtube.com\/watch?v=lZqrG1bdGtg\" target=\"_blank\">Dead Island trailer<\/a> etc)&#160; but once again I guess it doesn\u2019t matter when the game is already targeted to hardcore people with pre-made tastes. Let\u2019s just not try anything on this side of game development, let\u2019s just be super classic and unanimously praise this perfect predictability. Well no I don\u2019t want to, we can do better.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ha the game industry Twitter feuds, opinions, DRAMA. Random thoughts: &#8211; I constantly wish that I and everybody else would be capable of what designer-programmers like Chris Hecker or Jon Blow can do. I mean, it would be much easier and faster to make games when you can code your ideas and share them with [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1470"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=1470"}],"version-history":[{"count":1,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1470\/revisions"}],"predecessor-version":[{"id":1471,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1470\/revisions\/1471"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=1470"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=1470"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=1470"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}