{"id":1684,"date":"2013-10-01T21:04:33","date_gmt":"2013-10-01T21:04:33","guid":{"rendered":"http:\/\/har0ld.com\/playground\/?p=1684"},"modified":"2013-10-01T21:04:33","modified_gmt":"2013-10-01T21:04:33","slug":"lucasarts-demise","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2013\/10\/lucasarts-demise\/","title":{"rendered":"LucasArts&rsquo; demise"},"content":{"rendered":"<blockquote>\n<p>Ex-LucasArts staff describe Lucas as someone who cared deeply about telling stories, but didn\u2019t know much about the game development process\u2014every Lucas-mandated story change meant shifts in every department: the design, the art, the programming. How could that not be frustrating?P<\/p>\n<p>\u201cOne of the problems of working in a film company\u2014[Lucas] is used to being able to change his mind,\u201d said one source. \u201cHe didn\u2019t really have a capacity for understanding how damaging and difficult to deal with these changes were.\u201d<\/p>\n<\/blockquote>\n<p><a href=\"http:\/\/kotaku.com\/how-lucasarts-fell-apart-1401731043\" target=\"_blank\">Yeah<\/a>. I\u2019m telling you, calling computer games video games makes them look like they\u2019re movies. Video is like film, it must be easy to change things around!<\/p>\n<p>No. Not at all. I guess you need years in the trenches of game development to understand that computers are powerful and yet so limited.<\/p>\n<p>Always the same story, upper management not understanding anything. It\u2019s comforting to see that it happened even in a place where I thought it wouldn\u2019t. Comforting and depressing are not mutually exclusive in this case.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ex-LucasArts staff describe Lucas as someone who cared deeply about telling stories, but didn\u2019t know much about the game development process\u2014every Lucas-mandated story change meant shifts in every department: the design, the art, the programming. How could that not be frustrating?P \u201cOne of the problems of working in a film company\u2014[Lucas] is used to being [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1684"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=1684"}],"version-history":[{"count":1,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1684\/revisions"}],"predecessor-version":[{"id":1685,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1684\/revisions\/1685"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=1684"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=1684"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=1684"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}