{"id":172,"date":"2005-04-18T14:37:00","date_gmt":"2005-04-18T14:37:00","guid":{"rendered":"http:\/\/chocobeam.me\/playground\/2005\/04\/genre-defining-games\/"},"modified":"2010-12-30T21:56:04","modified_gmt":"2010-12-30T21:56:04","slug":"genre-defining-games","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2005\/04\/genre-defining-games\/","title":{"rendered":"Genre-defining games\u2026"},"content":{"rendered":"<p><P><FONT face=Verdana size=2><EM>And while Street Fighter II may come up top in some people&#8217;s lists, for me, Mortal Kombat was the first to execute it well. Atari&#8217;s Pit Fighter had some of the elements such as &#8216;realistic&#8217; graphics,<\/EM><\/FONT><\/P><br \/>\n<P><FONT face=Arial size=2>Tir&#233; de la question de la semaine sur Gamasutra.<BR><BR><\/FONT><FONT face=Arial size=2>Ca, je comprendrais jamais. Faire passer son patriotisme avant le bon sens. Tout le monde est d&#8217;accord, pour dire que Street Fighter II &#233;tait&nbsp;bien plus int&#233;ressant que Mortal Kombat. Ya&nbsp;absolument aucune contestation possible.&nbsp;Mais Mortal Kombat c&#8217;est am&#233;ricain. Donc forc&#233;ment, c&#8217;est mieux. &#8220;First to execute it well&#8221;, pur&#233;e quelle mauvaise foi absolue !!! Mortal Kombat aurait &#233;t&#233; le premier jeu qui peut d&#233;finir ce qu&#8217;est un bon jeu de baston, apr&#232;s l&#8217;essai rat&#233; de Pit Fighter. Passez moi la bassine.<\/FONT><\/P><br \/>\n<P><FONT face=Arial size=2>Alors que le gameplay &#233;tait &#224; chier comparativement. Que graphiquement, utiliser des sprites digitalis&#233;s tout raides, du sang et des fins avec tranchage de t&#234;te, c&#8217;&#233;tait&nbsp;racoleur au possible, et mal fait en plus. M&#234;me &#224; 12 ans &#224; l&#8217;&#233;poque on s&#8217;en&nbsp;rendait compte, haha. Les babalities me tordaient de rire&nbsp;avec mes potes tellement on trouvait &#231;a naze.&nbsp;L&#224; o&#249; SFII ne faisait qu&#8217;innover en cr&#233;ant&nbsp;des coups sp&#233;ciaux difficiles &#224; pla&#231;er, enrichissant consid&#233;rablement le gameplay, Midway bloquait un bouton pour la garde. Le concept le plus pourri qui m&#8217;ai &#233;t&#233; donn&#233; de voir&nbsp;dans un jeu de stomb.<\/FONT><\/P><br \/>\n<P><FONT face=Arial size=2>Sans parler du look des persos&#8230; Faut &#234;tre am&#233;ricain pour trouver &#231;a styl&#233;, franchement c&#8217;est pas possible autrement&#8230; Johnny Cage&#8230;lol Compar&#233; &#224; un Honda qui sortait ses bras supersoniques ou bien &#224; la classe d&#8217;un Sagat, mais c&#8217;est incomparable !!! <BR><BR>Mortal Kombat pour moi &#231;a repr&#233;sente le pouvoir de l&#8217;argent et du marketing. Pas le jeu de baston qui r&#233;volutionne quoique ce soit. Gr&#226;ce au premier &#233;pisode, assis sur une&nbsp;r&#233;putation bas&#233;e sur la pol&#233;mique, ils ont sortis toute les suites, plus pourries les unes que les autres, cr&#233;&#233; un faux univers bidon pour les futurs films, bref un bon boulot de commercial, tr&#232;s efficace certes.<BR><BR>Mais de&nbsp;voir Mortal Kombat&nbsp;comme pilier d&#8217;un genre&#8230; Non. Jamais les gars, jamais.<\/FONT><\/P><\/p>\n","protected":false},"excerpt":{"rendered":"<p>And while Street Fighter II may come up top in some people&#8217;s lists, for me, Mortal Kombat was the first to execute it well. Atari&#8217;s Pit Fighter had some of the elements such as &#8216;realistic&#8217; graphics, Tir&#233; de la question de la semaine sur Gamasutra.Ca, je comprendrais jamais. Faire passer son patriotisme avant le bon [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/172"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=172"}],"version-history":[{"count":1,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/172\/revisions"}],"predecessor-version":[{"id":1068,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/172\/revisions\/1068"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=172"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}