{"id":1974,"date":"2015-03-21T18:53:45","date_gmt":"2015-03-21T18:53:45","guid":{"rendered":"http:\/\/har0ld.com\/playground\/?p=1974"},"modified":"2015-03-21T18:53:51","modified_gmt":"2015-03-21T18:53:51","slug":"systems-and-diversity","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2015\/03\/systems-and-diversity\/","title":{"rendered":"Systems and diversity"},"content":{"rendered":"<p>Two articles particularly interesting to me:<\/p>\n<p><a href=\"http:\/\/gamasutra.com\/blogs\/GregJohnson\/20150313\/238756\/A_Few_Provocative_Thoughts_by_Greg_Johnson.php\" target=\"_blank\">Toe Jam &amp; Earl game designer Greg Johnson speaking at GDC about lack of diversity in games.<\/a><\/p>\n<p><a href=\"http:\/\/www.theatlantic.com\/technology\/archive\/2015\/03\/video-games-are-better-without-characters\/387556\/\" target=\"_blank\">Ian Bogost writing about how games are better without characters<\/a>.<\/p>\n<p>I have always felt that games are better as system toy machines. I\u2019m a designer I know people are scared of systems and think of them as not fun and cold. But to me as Ian puts it perfectly:<\/p>\n<blockquote>\n<p>A game, it turns out, is a lens onto the sublime in the ordinary.<\/p>\n<\/blockquote>\n<p>It\u2019s the essence of what is so unique to computer games. But let\u2019s go back to escapism.<\/p>\n<p>For the lack of diversity with characters, let\u2019s just have game engines give you the option to morph your avatar as you like.<\/p>\n<p>It\u2019s something funny: in any story in games, how the character looks like doesn\u2019t matter at all, never did matter because the story is lived by one person, the player. The notion that you need character consistency across players experiences is weird as hell, if not totally stupid. What a brake on what can be possible, it\u2019s a shame.<\/p>\n<p>The only limit is technical: allowing players to shape their avatars means that some stuff can\u2019t be done in some games (memory print). That is quite vague and the Saint Row series showed to the world that you still can do a lot with a custom avatar creation tool.<\/p>\n<p>So technically it\u2019s doable \u2013if you take that into account from the start-. Also characters are such a small part of culture diversity. Black culture is <em>way<\/em> more than just having black characters.<\/p>\n<p>What is bad with how we handle diversity is the notion that it\u2019s not worth it. Now that\u2019s ridiculous because it couldn\u2019t be further from the truth.<\/p>\n<p><a href=\"http:\/\/www.polygon.com\/2015\/3\/5\/8153213\/the-games-industry-is-wrong-about-kids-gaming-and-gender\" target=\"_blank\">White dudes don\u2019t care so much about avatars<\/a>, so used to have them mold to them for decades. Everybody else likes having avatars looking like them. It\u2019s not just in games.<\/p>\n<p><img src=\"https:\/\/lh6.googleusercontent.com\/-V2KxqFTnho4\/VQyNttyz7MI\/AAAAAAAABkw\/m-7V38pZvZQ\/s800\/tumblr_nlffxgy67S1tmkxe3o2_540.png\" \/><\/p>\n<p>On TV Empire just exploded and demonstrated that a massive black and brown crowd exists. And that this crowd leads interest:<\/p>\n<p><img src=\"https:\/\/lh6.googleusercontent.com\/-hcORS7PFBx8\/VQyOQL8VhlI\/AAAAAAAABlE\/OVsE0GAsdj8\/s640\/tumblr_nlffxgy67S1tmkxe3o4_540.png\" \/><\/p>\n<p>I would imagine that an Empire mobile game or adventure game would be widely successful. And yet I don\u2019t see that happen anytime soon. So frustrating. In the meantime as again Ian puts it perfectly:<\/p>\n<blockquote>\n<p>What if replacing militarized male brutes with everyone\u2019s favorite alternative identity just results in Balkanization rather than inclusion?<\/p>\n<\/blockquote>\n<p>I don\u2019t know what to think!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Two articles particularly interesting to me: Toe Jam &amp; Earl game designer Greg Johnson speaking at GDC about lack of diversity in games. Ian Bogost writing about how games are better without characters. I have always felt that games are better as system toy machines. I\u2019m a designer I know people are scared of systems [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1974"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=1974"}],"version-history":[{"count":1,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1974\/revisions"}],"predecessor-version":[{"id":1975,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/1974\/revisions\/1975"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=1974"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=1974"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=1974"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}