{"id":227,"date":"2005-06-28T08:31:00","date_gmt":"2005-06-28T08:31:00","guid":{"rendered":"http:\/\/chocobeam.me\/playground\/2005\/06\/dans-quel-tat-jeu-erre\/"},"modified":"2005-06-28T08:31:00","modified_gmt":"2005-06-28T08:31:00","slug":"dans-quel-tat-jeu-erre","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2005\/06\/dans-quel-tat-jeu-erre\/","title":{"rendered":"Dans quel &#233;tat Jeu erre"},"content":{"rendered":"<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font face=\"Arial\">Jamais vu une actualit&eacute; aussi morne apr&egrave;s un E3. Ca fait des semaines que mes news Gamekult sont remplies d&#8217;add-ons, de 2 de 3, 4, de patchs, de &quot;surprise&quot; quand au d&eacute;veloppement d&#8217;une suite de tel jeu&hellip; On tourne en rond comme pas possible. M&ecirc;me les hdc gamers commen&ccedil;ent &agrave; se poser des questions. C&#8217;est dire.<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font face=\"Arial\">Trois articles &agrave; lire, chez Overgame: <a target=\"_blank\" href=\"http:\/\/www.overgame.com\/page\/21507.htm\">La caisse, cette inerte inconnue<\/a> et <a target=\"_blank\" href=\"http:\/\/www.overgame.com\/page\/21522.htm\">La r&eacute;volte des h&eacute;ros<\/a> ainsi que chez Joystiq: <a target=\"_blank\" href=\"http:\/\/www.joystiq.com\/entry\/1234000287048021\">Death to bosses<\/a>. On ne peut plus parlant comme titre.<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font face=\"Arial\">C&#8217;est une des raisons pour lesquelle je ne joue plus. Rien que pour le coup de la caisse et du boss, &ccedil;a me calme. J&#8217;aurais HL&sup2;, je crois que je n&#8217;aurais pas p&eacute;t&eacute; une seule caisse tellement je l&#8217;ai fait trop de fois dans le 1. Quand au boss&hellip; Ca fait vingt ans qu&#8217;on s&#8217;en tape des boss. Je crois que le seul genre o&ugrave; je ne me pose pas la question, o&ugrave; &ccedil;a coule de source, c&#8217;est pour les shoot&#8217;em up. Mais c&#8217;est plus vraiment &agrave; la mode&hellip; Je suis admiratif des <strike>gars<\/strike> gens qui arrivent &agrave; recommen&ccedil;er des dizaines, voir centaine de fois pour battre un <em>streum de fin d&#8217;niveau<\/em> dont l&#8217;unique but est de rallonger la vie du jeu. Et c&#8217;est ce que j&#8217;aimais dans les fps, pas de foutu boss de fin de niveau. Bon &ccedil;a a chang&eacute; &ccedil;a&hellip;<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font face=\"Arial\">En conception, le jeu vid&eacute;o est plus rigide qu&#8217;un clerg&eacute; rempli d&#8217;orthodoxe&hellip; <\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font face=\"Arial\">Lisez le manifeste 2005 du Gamer (thanks Gore), que je <a target=\"_blank\" href=\"http:\/\/www.pointlesswasteoftime.com\/games\/manifesto.html\">plussoie<\/a> &agrave; mort !! et j&#8217;en rajouterai m&ecirc;me un:<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font size=\"5\">21. Stop with that fucking Elfman\/William&#8217;s music style that just don&#8217;t fit. <\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font face=\"Arial\">Gamers listen to <strong>every kind of music<\/strong>, so why on earth we&#8217;ll just have this classic, Wagnerian style all the time, in the past, in the future, in fps, plateform games and so on ?? Yeah because orchestras, symphony are huge, bigger than a guitar player and an egg shaker. I<font face=\"Arial\">t&#8217;s just like graphics; more violins, more impact. Fucking bullshit. We want bossa nova, we want kraut rock, hip hop, folk, rnb, house,&nbsp;whatever even new styles, hybrids&nbsp;that come only from games, like the Katamari OST or <\/font><\/font><font face=\"Arial\">Jet Set Radiiiiooooo. Get rid of this annoying and no more impressive <em>hollywood movie soundtracks<\/em>, done by people who don&#8217;t care about. They don&#8217;t even play games they are working for&hellip;<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Jamais vu une actualit&eacute; aussi morne apr&egrave;s un E3. Ca fait des semaines que mes news Gamekult sont remplies d&#8217;add-ons, de 2 de 3, 4, de patchs, de &quot;surprise&quot; quand au d&eacute;veloppement d&#8217;une suite de tel jeu&hellip; On tourne en rond comme pas possible. M&ecirc;me les hdc gamers commen&ccedil;ent &agrave; se poser des questions. C&#8217;est [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/227"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=227"}],"version-history":[{"count":0,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/227\/revisions"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=227"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=227"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=227"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}