{"id":325,"date":"2006-01-10T15:24:00","date_gmt":"2006-01-10T15:24:00","guid":{"rendered":"http:\/\/chocobeam.me\/playground\/2006\/01\/la-prod-de-eujs\/"},"modified":"2006-01-10T15:24:00","modified_gmt":"2006-01-10T15:24:00","slug":"la-prod-de-eujs","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2006\/01\/la-prod-de-eujs\/","title":{"rendered":"La prod de eujs"},"content":{"rendered":"<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">Bon article de <\/font><a xmlns=\"\" target=\"_blank\" href=\"http:\/\/www.escapistmagazine.com\/issue\/26\/29\"><font face=\"Arial\">The escapist<\/font><\/a><font xmlns=\"\" face=\"Arial\"> sur le co&ucirc;t du jeu vid&eacute;o. Je me pose plein de questions:<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">-Pourquoi peut-on facilement obtenir des chiffres de production du film King Kong et pas du jeu ? <\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">-Prix plus bas et gros volume, c&#8217;est ce qu&#8217;il faut pour toucher un public plus large: dans le jeu vid&eacute;o pourquoi est ce que cela n&#8217;est-il toujours que confidentiel ?.. <\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">-Il n&#8217;y a pas de raisons qu&#8217;un jeu n&#8217;ai pas une vie de plus de six mois, non bien sur mais alors pourquoi est ce encore tr&egrave;s largement le cas ?<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">-Une des cl&eacute;s du succ&egrave;s d&#8217;Amazon, c&#8217;est de vendre des trucs pas nouveaux -et pas vraiment dispos ailleurs ;)- mais toujours bons. La <strong>vari&eacute;t&eacute;<\/strong>, la facilit&eacute; d&#8217;acc&egrave;s &agrave; un &eacute;chantillon jouent pour beaucoup &eacute;galement. Est-ce que le jeu vid&eacute;o remplit <strong>suffisamment<\/strong> ces conditions &agrave; l&#8217;heure actuelle pour &ecirc;tre distribu&eacute; de la m&ecirc;me mani&egrave;re que les autres m&eacute;dias ?..<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">-3D0 trop t&ocirc;t c&#8217;est vrai. Un licensing hardware par les constructeurs japonais ? <\/font><a xmlns=\"\" target=\"_blank\" href=\"http:\/\/images.art.com\/images\/products\/regular\/11749000\/11749619.jpg\"><font face=\"Arial\">H4H4<\/font><\/a><font xmlns=\"\" face=\"Arial\">. Peut-&ecirc;tre les plateformes <\/font><a xmlns=\"\" target=\"_blank\" href=\"http:\/\/www.amd.com\/us-en\/Corporate\/VirtualPressRoom\/0,,51_104_543~103717,00.html?redir=MSDM01\"><font face=\"Arial\">Live<\/font><\/a><font xmlns=\"\" face=\"Arial\"> et <\/font><a xmlns=\"\" target=\"_blank\" href=\"http:\/\/www.intel.com\/products\/viiv\/description.htm\"><font face=\"Arial\">Viiv<\/font><\/a><font xmlns=\"\" face=\"Arial\"> alors ? Bof. En m&ecirc;me temps la seule plateforme unifi&eacute;e, libre et qui prend pied dans le salon pour taper dans le mainstream people, c&#8217;est le PC&#8230; Mais curieusement il est toujours &eacute;cart&eacute; des plans des &eacute;diteurs ?<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">Ah, C&#8217;est bient&ocirc;t la <\/font><a xmlns=\"\" target=\"_blank\" href=\"http:\/\/www.gdconf.com\/\"><font face=\"Arial\">GDC<\/font><\/a><font xmlns=\"\" face=\"Arial\">, miam. Du brainstorm en veux-tu en voil&agrave;, sans doutes sur ces sujets&hellip;<\/font><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Bon article de The escapist sur le co&ucirc;t du jeu vid&eacute;o. Je me pose plein de questions: &nbsp; -Pourquoi peut-on facilement obtenir des chiffres de production du film King Kong et pas du jeu ? &nbsp; -Prix plus bas et gros volume, c&#8217;est ce qu&#8217;il faut pour toucher un public plus large: dans le jeu [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/325"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=325"}],"version-history":[{"count":0,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/325\/revisions"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=325"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=325"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=325"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}