{"id":345,"date":"2006-02-09T10:24:00","date_gmt":"2006-02-09T10:24:00","guid":{"rendered":"http:\/\/chocobeam.me\/playground\/2006\/02\/cre-moi-un-design-sonore\/"},"modified":"2006-02-09T10:24:00","modified_gmt":"2006-02-09T10:24:00","slug":"cre-moi-un-design-sonore","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2006\/02\/cre-moi-un-design-sonore\/","title":{"rendered":"Cr&#233;e moi un design sonore"},"content":{"rendered":"<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\"><strong>Le sound design,<\/strong> <strong>kess ke c<\/strong> comme dirait ma jeune cousine sur msn. C&#8217;est tout simplement la coordination, le suivi et la coh&eacute;rence sonore d&#8217;une &oelig;uvre. Ce qui implique d&#8217;utiliser plusieurs techniques, diff&eacute;rents outils.<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">Le sound designer est un casseur. Traditionnellement -et c&#8217;est encore le cas-, on avait une personne qui enregistrait le son durant le tournage (donc surtout les dialogues). Une qui &eacute;ditait et montait le son (surtout bruitages et synchro image) apr&egrave;s le tournage. Puis une derni&egrave;re qui mixait ces diff&eacute;rents sons (dialogues bruitages et musique) pour le rendu final.<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\"><a target=\"_blank\" href=\"http:\/\/www.imdb.com\/name\/nm0123785\/\">Monsieur &quot;J&#8217;ai invent&eacute; le bruit du Sabre Laser&quot;<\/a> fut en quelque sorte le tout premier sound designer (en tout cas la premi&egrave;re personne &agrave; se d&eacute;nommer ainsi). Pour la premi&egrave;re fois de l&#8217;histoire du son, un mec g&eacute;rait l&#8217;audio de A &agrave; Z. L&#8217;histoire de Ben Burtt (ah il a d&ucirc; en manger des quolibets) et de l&#8217;&eacute;pop&eacute;e Star Wars est tr&egrave;s instructive sur la fa&ccedil;on dont a &eacute;t&eacute; produit le premier vrai Sound design.<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">Ben est &eacute;tudiant &agrave; l&#8217;universit&eacute; de Californie en &quot;audiovisuel&quot; (USC&#8217;s film school). Il veut devenir r&eacute;alisateur. Il travaille sur des court m&eacute;trages, teasers et autres petits jobs (coordinateur cascades, sound guy, projectionniste, il travaille m&ecirc;me sur des films de <\/font><a xmlns=\"\" target=\"_blank\" href=\"http:\/\/www.brightlightsfilm.com\/29\/supervixens.html\"><font face=\"Arial\">Russ Meyer<\/font><\/a><font xmlns=\"\" face=\"Arial\"> !) du monde cin&eacute;\/t&eacute;l&eacute;. Il trouve un job d&#8217;&eacute;tudiant qui consiste &agrave; cataloguer la librairie de son de Columbia, qui vient d&#8217;en faire don &agrave; l&#8217;universit&eacute;. Il commence &agrave; vraiment aimer le son. A la fin de son cursus Il est contact&eacute; par un producteur nomm&eacute; Gary Kurtz, qui travaille sur un grand projet de film de science-fiction. Il est engag&eacute; Chez LucasFilms. Nous sommes en 1975. Ben a, &agrave; proprement parl&eacute;, z&eacute;ro exp&eacute;rience.&nbsp;<font face=\"Arial\"> Il quittera Lucas en Juin 2005&nbsp;pour rejoindre&hellip;Pixar :)<\/font><\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\"><strong>Un an avant que la production du film ne commence<\/strong>, Ben rencontre George Lucas qui lui donne:<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<ul style=\"margin-top: 0px; margin-bottom: 0px\" type=\"disc\" xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">\n<li xmlns=\"\"><font face=\"Arial\">Les premiers artworks et essais graphiques<\/font><\/li>\n<li xmlns=\"\"><font face=\"Arial\">Le script<\/font><\/li>\n<li xmlns=\"\"><font face=\"Arial\">Sa vision de l&#8217;audio pour les besoins du film<\/font><\/li>\n<\/ul>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">Ben a carte blanche durant un an pour enregistrer tout ce qu&#8217;il veut susceptible d&#8217;&ecirc;tre utiliser dans Star Wars par la suite. Prendre des sons que tout le monde conna&icirc;t, les bidouiller, les transformer, les m&eacute;langer et en faire des sons de l&#8217;espace, voil&agrave; l&#8217;id&eacute;e. N&#8217;oubliez pas qu&#8217;&agrave; l&#8217;&eacute;poque, c&#8217;est du jamais fait.<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" size=\"3\"><font face=\"Garamond\"><em>&quot;In Star Wars, I wanted to come up with a very massive rumble for a spaceship flying overhead .. <strong>I recorded the air conditioner in my motel room, slowed that sound down<\/strong> so it was even deeper and that became the rumble for the spaceships<\/em>&quot;<\/font> <\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">H&eacute;h&eacute;&hellip; A la question &quot;comment a &eacute;t&eacute; fait le son du sabre laser ?&quot; la r&eacute;ponse courte&nbsp;est &quot;par hasard, par l&#8217;irrempla&ccedil;able jeu du essaie-encore, avec une touche de -tiens, c&#8217;est marrant &ccedil;a-&quot;, la r&eacute;ponse longue est:<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" size=\"3\" face=\"Garamond\"><em>&quot;The lightsabers are one of my favorite sounds, and in fact it was the very first sound I made for the whole series. For some reason after I read the script even though my assignment was to find a voice for Chewbacca, and then a voice for Artoo, and then, well maybe come up with some sounds of laser guns and other things. The lightsaber fascinated me at the time when the script had first come out, they had some paintings that Ralph McQuarrie had done. So that there were some concepts visually of what some of these things would look like, and <strong>those pictures were very inspiring because they gave an idea of the direction we were trying to go in the look of the film and it was inspiring to me to therefore think of sounds that might fit that kind of visual style.<\/strong> <\/em><\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" size=\"3\" face=\"Garamond\"><em>I could kind of hear<strong> <\/strong>the sound in my head of the lightsabers even though it was just a painting of a lightsaber. I could really just sort of hear the sound maybe somewhere in my subconscious I had seen a lightsaber before. I went to, at that time I was still a graduate student at USC, and I was a projectionist and we had a projection booth with some very, very old simplex projectors in them. They had an interlock motor which connected them to the system when they just sat there and idled and made a wonderful humming sound. It would slowly change in pitch, and it would beat against another motor, there were two motors, and they would harmonize with each other. It was kind of that inspiration, the sound was the inspiration for the lightsaber for the lightsaber and I went and recorded that sound, but it wasn&#8217;t quite enough. It was just a humming sound, what was missing was a buzzy sort of sparkling sound, the scintillating which I was looking for, and I found it one day by accident.<\/em><\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Garamond\"><em><font size=\"3\">I was carrying a<strong> <\/strong>microphone across the room between recording something over here and I walked over here when the microphone passed a television set which was on the floor which was on at the time without the sound turned up, but the microphone passed right behind the picture tube and as it did, this particular produced an unusual hum. It picked up a transmission from the television set and a signal was induced into it&#8217;s sound reproducing mechanism, and that was a great buzz, actually. <strong>So I took that buzz and recorded it and combined it with the projector motor sound and that fifty-fifty kind of combination of those two sounds became the basic lightsaber tone<\/strong><\/font><\/em><\/font><font xmlns=\"\" face=\"Arial, Helvetica, sans-serif\"><font size=\"3\" face=\"Garamond\"><em>.&quot;<\/em><\/font> <\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">Essais sur essais sur essais&hellip; Il n&#8217; y a aucuns secrets. N&eacute;anmoins la projection mentale qui permet de garder un fil conducteur (j&#8217;imagine qu&#8217;un graphiste voit ses couleurs, moi je vois les fr&eacute;quences dont j&#8217;ai besoin) est n&eacute;cessaire, on ne peut pas partir n&#8217;importe o&ugrave;. C&#8217;est l&agrave; que Ben est tr&egrave;s tr&egrave;s fort, r&eacute;ussissant &agrave; insuffler dans chaques sfxs juste ce qu&#8217;il faut de &quot;familier&quot; tout en les rendant compl&egrave;tement in&eacute;dits et uniques.<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">Star Wars ne serait pas Star Wars sans son <em>top-notch audio<\/em>. Matrix non plus. Ces films phares de science fiction ont juste des bandes sonores extr&egrave;mement puissantes. Autant que leur image. On en revient &agrave; mon mantra: l&#8217;homog&eacute;n&eacute;it&eacute; d&#8217;un produit est essentielle. Ab-solument essentielle. D&#8217;autant plus quand on vise l&#8217;excellence parce qu&#8217;&agrave; ce moment l&agrave;, la faiblesse ou l&#8217;incoh&eacute;rence d&#8217;un seul domaine se rep&egrave;rent tr&egrave;s, tr&egrave;s vite&hellip;<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">Du coup lors d&#8217;un entretien d&#8217;embauche il y a deux semaines quand on me demande &quot;est ce que je sais faire du sound design ?&quot; je r&eacute;ponds b&ecirc;tement &quot;oui et j&#8217;ai d&#8217;ailleurs une d&eacute;mo sur mon site&quot; en me demandant pourquoi il ne l&#8217;a pas &eacute;cout&eacute; <em>au moins une fois<\/em>, parce que mon oui est un peu court comme r&eacute;ponse&hellip; Mais que dire d&#8217;autre &agrave; quelqu&#8217;un qui a &eacute;crit que &quot;ma candidature l&#8217;int&eacute;resse&quot; et qui laisse donc supposer qu&#8217;il a au moins vu et entendu mon travail ??.. <\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">A la question &quot;est ce que tu te sens plus technicien ou plus cr&eacute;atif ?&quot; j&#8217;avais envie de rigoler et de lui demander s&#8217;il demandait &ccedil;a aux game designers, codeurs, graphistes, animateurs&hellip; Je veux dire, quel int&eacute;r&ecirc;t dans cette question ?.. Bien sur que je suis cr&eacute;atif, la technique n&#8217;est qu&#8217;un outil on s&#8217;en fout (il est &eacute;vident que plus on maitrise d&#8217;outils mieux c&#8217;est), bien sur que je sais enregistrer, &eacute;diter, mixer, c&#8217;est mon m&eacute;tier j&#8217;ai MEME fait des &eacute;tudes pour &ccedil;a et c&#8217;est la premi&egrave;re chose &eacute;crite sur mon CV que la personne en question a au moins en trois exemplaires. Ca m&#8217;a un peu bloqu&eacute; et j&#8217;ai eu le bruit du Light Saber en t&ecirc;te cet aprem l&agrave;. Funny.<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><font xmlns=\"\" face=\"Arial\">En m&ecirc;me temps j&#8217;en ai bav&eacute; pour avoir cet entretien alors j&#8217;allais pas faire le con&hellip; Mais putain&hellip; Ben Burtt&hellip; T&#8217;as eu du cul :D<\/font><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">&nbsp;<\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><img xmlns=\"\" alt=\"\" src=\"http:\/\/har0ld.free.fr\/myblog\/TheLightSaber.jpg\" \/><\/div>\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><em xmlns=\"\"><font face=\"Arial\">Oui, vous l&#8217;entendez n&#8217;est ce pas&hellip;<\/font><\/em><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Le sound design, kess ke c comme dirait ma jeune cousine sur msn. C&#8217;est tout simplement la coordination, le suivi et la coh&eacute;rence sonore d&#8217;une &oelig;uvre. Ce qui implique d&#8217;utiliser plusieurs techniques, diff&eacute;rents outils. &nbsp; Le sound designer est un casseur. Traditionnellement -et c&#8217;est encore le cas-, on avait une personne qui enregistrait le son [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/345"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=345"}],"version-history":[{"count":0,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/345\/revisions"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=345"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=345"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=345"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}