{"id":505,"date":"2007-01-20T22:19:00","date_gmt":"2007-01-20T22:19:00","guid":{"rendered":"http:\/\/chocobeam.me\/playground\/2007\/01\/philo-testo\/"},"modified":"2007-01-20T22:19:00","modified_gmt":"2007-01-20T22:19:00","slug":"philo-testo","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2007\/01\/philo-testo\/","title":{"rendered":"Philo testo&#8217;"},"content":{"rendered":"<p><font face=\"Arial\"><\/p>\n<p><a target=\"_blank\" href=\"http:\/\/www.1up.com\/do\/feature?pager.offset=0&amp;cId=3155815\">1up<\/a> a fait un papier sur la diff&eacute;rence de culture et de philosophie de game design&nbsp;entre les Etats-Unis (et le reste du monde)&nbsp;et le Japon.<\/p>\n<blockquote>\n<p><em>Because Japanese developers aren&#8217;t necessarily focused with putting the latest hardware to the test, they&#8217;re free to experiment a bit more, or find ways to take the graphic deficiencies of console hardware and turn them into benefits.<\/em><\/p>\n<\/blockquote>\n<p>Ca se voit,&nbsp;&ccedil;a marche depuis des si&egrave;cles&nbsp;et on est vraiment con en occident.<\/p>\n<blockquote>\n<p><em>&quot;With licensed music, since it is something that usually hasn&#8217;t been made for the game, it may not fit the atmosphere the development team is trying to convey as well as an original piece that <strong>they design and create from scratch to fit a scene or stage<\/strong>.&quot;<\/em><\/p>\n<\/blockquote>\n<p>&lt;soupir&gt;<\/p>\n<blockquote>\n<p><em>Their relative lack of attachment to the church compared to Western cultures allows them to approach the topic <strong>without fear of blasphemy<\/strong>.<\/em><\/p>\n<\/blockquote>\n<p>Vous &ecirc;tes grave les ricains parfois&#8230; En tout cas la diff&eacute;rence est que le march&eacute; est l&agrave; bas bien plus large qu&#8217;i&ccedil;i, alors qu&#8217;ils sont beaucoup moins nombreux que chez nous et aux US. Rien qu&#8217;en examinant ces philosophies de game design, il est assez troublant de voir qu&#8217;on vise encore et toujours une population masculine avide de r&eacute;alisme. Alors que culturellement je veux dire, ma g&eacute;n&eacute;ration n&#8217;est pas faite que de &ccedil;a. On a bouff&eacute; du mang&acirc;sse de l&#8217;Hollywood, du cin&eacute;ma espagnol&nbsp;et du Michel Drucker nous. On est je pense, pr&egrave;s &agrave; jouer &agrave; autre chose que de mauvaises repr&eacute;sentations interactives&nbsp;de films d&#8217;action t&eacute;stost&eacute;ron&eacute;-is&eacute;s. En terme de march&eacute; la culture europ&eacute;enne est tr&egrave;s complexe -car morcel&eacute;e-&nbsp;si on essaie de coller au local, mais si on fait dans le mondial alors on est beaucoup moins rigide que les am&eacute;ricains ou les japonais. Une &eacute;quation qu&#8217;aucun &eacute;diteur n&#8217;a encore r&eacute;ussi &agrave; r&eacute;soudre. Il faut que &ccedil;a se fasse bordel.<\/p>\n<p>En parlant de m&acirc;les, <a target=\"_blank\" href=\"http:\/\/www.afjv.com\/press0611\/061106_profil_hardcore_gamers.htm\">98%<\/a> des joueurs de LAN sont des hommes. Alors si vous <a target=\"_blank\" href=\"http:\/\/www.noside.fr\/eswc_reloaded\/\">tombez<\/a> sur une vid&eacute;o semblant prouver le contraire avec des lan remplies de good-looking nanas laissez tomber, c&#8217;est de la couille :)<\/p>\n<p>Les jeux sur XboxLiveArcade &eacute;taient limit&eacute;s &agrave; 50 meg&#8217;. MS vient de pla&ccedil;er la limite &agrave; <a target=\"_blank\" href=\"http:\/\/kotaku.com\/gaming\/xbla\/xbla-limit-upped-to-250-mb-229872.php\">250<\/a>. Ils auraient pu faire &ccedil;a plus t&ocirc;t quand m&ecirc;me, ils viennent de se faire une sacr&eacute;e mauvaise pub: <em>&quot;regardez, avant on vous imposait cette limite draconienne; pour tout ceux qui ont su&eacute; sang et eau pour y parvenir on leur dit: tant pis!&quot; <\/em>Comme dirait un certain graphiste, les gros&nbsp;bat&Acirc;Rds.<\/p>\n<p><\/font><\/p>\n","protected":false},"excerpt":{"rendered":"<p>1up a fait un papier sur la diff&eacute;rence de culture et de philosophie de game design&nbsp;entre les Etats-Unis (et le reste du monde)&nbsp;et le Japon. Because Japanese developers aren&#8217;t necessarily focused with putting the latest hardware to the test, they&#8217;re free to experiment a bit more, or find ways to take the graphic deficiencies of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/505"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=505"}],"version-history":[{"count":0,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/505\/revisions"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=505"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=505"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=505"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}