{"id":678,"date":"2008-01-16T19:34:00","date_gmt":"2008-01-16T19:34:00","guid":{"rendered":"http:\/\/chocobeam.me\/playground\/2008\/01\/woot-gilb\/"},"modified":"2008-01-16T19:34:00","modified_gmt":"2008-01-16T19:34:00","slug":"woot-gilb","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2008\/01\/woot-gilb\/","title":{"rendered":"Woot Gilb"},"content":{"rendered":"<p><font face=\"Arial\"><\/p>\n<p><img loading=\"lazy\" height=\"759\" width=\"450\" src=\"http:\/\/har0ld.free.fr\/myblog\/gilbert_deathspank.jpg\" alt=\"\" \/><\/p>\n<p>Apr&egrave;s un teasing de la mort sur son <a target=\"_blank\" href=\"http:\/\/grumpygamer.com\">blog<\/a>, <a target=\"_blank\" href=\"http:\/\/www.flickr.com\/photos\/18828270@N00\/1009897988\/\">Ron Gilbert<\/a> annonce son prochain jeu au format &eacute;pisodique, DeathSpank.<\/p>\n<p>Si vous ne connaissez pas le bonhomme, ne vous fiez surtout pas &agrave; cette image cartoon. Enfin si mais dans l&#8217;autre sens.<\/p>\n<p><a target=\"_blank\" href=\"http:\/\/en.wikipedia.org\/wiki\/The_Secret_of_Monkey_Island\">The Secret of Monkey Island<\/a> est le seul jeu de toute ma vie o&ugrave; &agrave; la fin je me suis dit <em>&quot;oh non pas la fin&#8230;&quot;.<\/em> Bon le contexte s&#8217;y pr&ecirc;tait fortement (fin des grandes vacances et de l&#8217;&eacute;t&eacute;&#8230;). Le recul de Wikip&eacute;dia est int&eacute;ressant, un magazine nommant ce jeu<strong><em> &quot;the first truly accessible adventure&quot;<\/em><\/strong> alors qu&#8217;aujourd&#8217;hui avoir jou&eacute; &agrave; ce jeu parait presque hardcore&#8230;<\/p>\n<p>Mais bref. En tout cas peu de gens ont apport&eacute; autant de cynisme, d&#8217;auto-d&eacute;rision et de phrases cultes -autant dire une belle qualit&eacute; d&#8217;&eacute;criture- dans le jeu. <a target=\"_blank\" href=\"http:\/\/www.rockpapershotgun.com\/?p=913#more-913\">RPS<\/a> a interview&eacute; le monsieur:<\/p>\n<blockquote>\n<p><em>&quot;adventure games are just as popular as they were back in the day, the real issue is that the rest of the industry took off without them. <strong>I blame Doom<\/strong>. That game showed up and interjected testosterone in gaming that wasn&rsquo;t there before and adventure games had a hard time competing with that kind of <strong>energy<\/strong>.&quot;<\/em><\/p>\n<\/blockquote>\n<p>Disons qu&#8217;en terme d&#8217;attrait le plus rutilant l&#8217;emporte. Mais je ne blamerais pas Doom, je blamerais le manque de bons auteurs de scripts &agrave; la Simpsons. Les jeux c&#8217;est fun, les scripts funs marchent parfaitement voir mieux que le super s&eacute;rieux (Fahrenheit ?..). Mais les 15 ans d&#8217;h&eacute;g&eacute;monie hardware sont derri&egrave;re. Maintenant &ccedil;a change:<\/p>\n<blockquote>\n<p><em>&quot;It&rsquo;s not a realistically rendered world, it has a style and look that will be very distinctive and &ldquo;artistic&rdquo; and this scares some people. That said, things have changed in the last year because of the Wii and XBLA. <strong>Publishers are now looking for games that looks different<\/strong>. Team Fortress 2 is a good example of this.&quot;<\/em><\/p>\n<\/blockquote>\n<p>Pour commencer&#8230;<\/p>\n<blockquote>\n<p><em>&quot;I love episodic. I&rsquo;ve loved it since the day I left Lucasfilm and wanted to do episodic adventure games, but the cost of mailing out floppies was to prohibitive. The thing I like about episodic is not spending 2+ years working on the same game, and putting all my creative eggs in one basket.&quot;<\/em><\/p>\n<\/blockquote>\n<p>Et je suis persuad&eacute; qu&#8217;avec sa qualit&eacute; d&#8217;&eacute;criture son jeu en mode &eacute;pisodique sera un carton&#8230; Surtout s&#8217;il tape sur la game industry, il y a comme un filon humoristique &agrave; exploiter.<\/p>\n<p><\/font><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apr&egrave;s un teasing de la mort sur son blog, Ron Gilbert annonce son prochain jeu au format &eacute;pisodique, DeathSpank. Si vous ne connaissez pas le bonhomme, ne vous fiez surtout pas &agrave; cette image cartoon. Enfin si mais dans l&#8217;autre sens. The Secret of Monkey Island est le seul jeu de toute ma vie o&ugrave; [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/678"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=678"}],"version-history":[{"count":0,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/678\/revisions"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=678"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=678"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=678"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}