{"id":910,"date":"2009-07-01T23:24:48","date_gmt":"2009-07-01T23:24:48","guid":{"rendered":"http:\/\/chocobeam.me\/playground\/2009\/07\/tedious\/"},"modified":"2009-07-01T23:24:48","modified_gmt":"2009-07-01T23:24:48","slug":"tedious","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2009\/07\/tedious\/","title":{"rendered":"Tedious"},"content":{"rendered":"<p><font face=\"Arial\">   <\/p>\n<p>Something really is that in the game industry on this 2009 half year. Triple A games are all sequels \u2013I still have hard times to believe we\u2019re at the fucking <a href=\"http:\/\/en.wikipedia.org\/wiki\/Final_Fantasy_XIV\" target=\"_blank\">number 14<\/a> of the Final Fantasy serie- sometimes it\u2019s good sometimes it\u2019s bad the sure thing is, it\u2019s a bit boring. Maybe totally for old fart gamers since the 80s.<\/p>\n<p>Like <a href=\"http:\/\/news.quelsolaar.com\/#post50\" target=\"_blank\">Eskil<\/a> was saying:<\/p>\n<blockquote>\n<p><em>\u201cGames have never felt so consumable, like they are meant to be played once with minimum of effort, devoid of any need for creative thinking, individualism or personality. They are scripted, shrink wrapped, and ultimately forgettable.\u201d<\/em><\/p>\n<\/blockquote>\n<p>On the other side the indie game is slowing down because it\u2019s freaking hard to do a good, original profitable game. Innovation is becoming a stereotype (let\u2019s do crazy things even if it\u2019s not really fun\/balanced!). And people are hard to convince, always the same pattern: familiarity feeds automatically, instantly happiness and fun. Even if it\u2019s not really a good thing.<\/p>\n<p>Digital distribution was the number one channel for them but now big classic publishers are ruining this situation, getting their games on front page like they did IRL in game shops. <\/p>\n<p>It\u2019s no exciting times I guess. I feel it around me and in the game news. <a href=\"http:\/\/www.idsoftware.com\/adamtest\/business\/press\/index.php?date=20090624104500\" target=\"_blank\">Id Software bought by ZeniMax<\/a>? Quite astonishing for an independent studio for so long \u2013since 1991!-. <\/p>\n<p>It makes sense in this world of casual things with broad appeal, exactly the market Id is not targetting with its IPs. Plus Id is a tech company, there will be I guess, a consolidation from a 3D engine point of view with the Bethesda and <a href=\"http:\/\/en.wikipedia.org\/wiki\/Gamebryo\" target=\"_blank\">Gamebryo<\/a> folks. I\u2019d rather have all in Id Tech 5 though (<a href=\"http:\/\/www.gamespot.com\/pc\/action\/idtech5\/video\/6176263\" target=\"_blank\">tools seem well done<\/a>).<\/p>\n<p>It\u2019s interesting to see the construction of middleware, getting more and more efficient and maybe capable of being the <a href=\"http:\/\/en.wikipedia.org\/wiki\/Panavision\" target=\"_blank\">Panavision<\/a> of games. Warren Spector, I hear you.<\/p>\n<p>Blizzard is not shipping <a href=\"http:\/\/kotaku.com\/5304113\/no-lan-play-for-starcraft-ii\" target=\"_blank\">Starcraft II with multiplayer LAN<\/a>, less freedom for users boo! I blame <a href=\"http:\/\/en.wikipedia.org\/wiki\/Free-to-play\" target=\"_blank\">F2P games<\/a> and shareholders for that. And <a href=\"http:\/\/blamedrewscancer.com\/\" target=\"_blank\">Drew\u2019s cancer<\/a> of course.<\/p>\n<\/p>\n<p>   <img src=\"http:\/\/har0ld.free.fr\/myblog\/scII_baton.jpg\" \/>    <br \/><em> You have to recognize it, the dude seems bored.<\/em>    <br \/><\/font><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Something really is that in the game industry on this 2009 half year. Triple A games are all sequels \u2013I still have hard times to believe we\u2019re at the fucking number 14 of the Final Fantasy serie- sometimes it\u2019s good sometimes it\u2019s bad the sure thing is, it\u2019s a bit boring. Maybe totally for old [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/910"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=910"}],"version-history":[{"count":0,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/910\/revisions"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=910"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=910"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=910"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}