{"id":915,"date":"2009-07-28T23:08:27","date_gmt":"2009-07-28T23:08:27","guid":{"rendered":"http:\/\/chocobeam.me\/playground\/2009\/07\/funk-band-bass-hero\/"},"modified":"2009-07-28T23:08:27","modified_gmt":"2009-07-28T23:08:27","slug":"funk-band-bass-hero","status":"publish","type":"post","link":"http:\/\/har0ld.com\/playground\/2009\/07\/funk-band-bass-hero\/","title":{"rendered":"Funk Band-Bass Hero"},"content":{"rendered":"<p><font face=\"Arial\">   <\/p>\n<p><a href=\"http:\/\/www.gamasutra.com\/php-bin\/news_index.php?story=24460\" target=\"_blank\">Interesting Masaya Matsuura point of view about the state of music games<\/a>.<\/p>\n<blockquote>\n<p><em>&quot;In Musika, [NanaOn-Sha\u2019s first iPod game] we tried generating game data from ID3 metadata, while, in our most recent game, Major Minor\u2019s Majestic March, we allowed the player to play with the tempo of music, as well as its rhythm. <strong>These are just some of the early steps we\u2019ve been taking in trying to expand music gaming beyond \u2018Rhythm Action\u2019<\/strong>.&quot;<\/em><\/p>\n<\/blockquote>\n<p>And we sure can do a lot more. Guitar Hero\/Rock Band even if they <a href=\"http:\/\/kotaku.com\/5185283\/one-billion-dollars-worth-of-rock-band-sold\" target=\"_blank\">generate millions of dollars<\/a> are basically always playing the same Rhythm Action card. It\u2019s really fun no doubt about it, but it\u2019s starting to get old as we can see a drop on sales for those two games <a href=\"http:\/\/kotaku.com\/5319992\/rock-band-guitar-hero-revenues-down-49\" target=\"_blank\">(-49% overall and a staggering \u201367% for Rock Band<\/a>).<\/p>\n<p>I think it\u2019s not really the Rhythm gameplay\u2019s fault. It is very efficient and addictive, I think it\u2019s about music genre and Matsuura-san nails it very well:<\/p>\n<blockquote>\n<p><em>&quot;I would be so happy to see a game based around traditional Japanese music, or one featuring Buddhist prayers or chanting,&quot; he said.          <br \/>&quot;Rock Band: The Beatles will fulfill the dreams of many rock fans. <strong>But what about fans of other musical styles<\/strong>? Why not give players the chance to conduct the London Philharmonic, for example?&quot;<\/em><\/p>\n<\/blockquote>\n<p>I think more about Funk and RnB. These are in the real world \u2013and believe me or not, I played a lot of genres with my 4 strings- the funniest music patterns you can musically play: with a <strong>strong emphasis on poly-rhythm especially on bass\/guitar\/drums<\/strong>, killer breakbeats where people need to be sync\u2019d as shit, improvisation where they need to be creative, vocals challenge where they need to go further, a constant call\/response design inside songs pushing the band spirit higher, Funk &amp; RnB have everything you need to have fun with. Don\u2019t even get me started on dance moves.<\/p>\n<p>Parappa the music game that every gamer addicted to this sub-genre in games love, is about Hip-Hop and Hip-Hop comes from\u2026Funk and RnB which are the Mothership of all the community dance pop driven music of today, especially with electro music from <a href=\"http:\/\/har0ld.com\/playground\/music\/humeur-bleue-froide\/\" target=\"_blank\">House<\/a> to <a href=\"http:\/\/har0ld.com\/playground\/music\/la-drum-loop-ultime\/\" target=\"_blank\">Jungle<\/a> or whatever, <a href=\"http:\/\/www.youtube.com\/watch?v=TwNkuw-YTVo\" target=\"_blank\">Santogold<\/a> or <a href=\"http:\/\/www.youtube.com\/watch?v=43qL77Eq8RI\" target=\"_blank\">Datarock<\/a> (a \u201crock\u201d band, I only <a href=\"http:\/\/www.youtube.com\/watch?v=MBRXGFcsrMg\" target=\"_blank\">can hear FUNK in it<\/a>) or even this Genesis: <\/p>\n<p>   <object width=\"425\" height=\"344\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/ThKNt-GY1ww&amp;hl=fr&amp;fs=1&amp;\"><\/param><param name=\"allowFullScreen\" value=\"true\"><\/param><param name=\"allowscriptaccess\" value=\"always\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/ThKNt-GY1ww&amp;hl=fr&amp;fs=1&amp;\" type=\"application\/x-shockwave-flash\" allowscriptaccess=\"always\" allowfullscreen=\"true\" width=\"425\" height=\"344\"><\/embed><\/object>    <\/p>\n<p>You can\u2019t resist this phat bass and the boogie flow, I know. It\u2019s the funk man.<\/p>\n<p><strong>Why not doing games around these genres or more widely, around these patterns<\/strong>? Why not make games about these playful musical roots? It would make non-player people dance around the living room while the plastic band would be playing this funky, complex, heavy fun music. From the 60s to now there\u2019s a gazillion songs ready to make people happy, to challenge them in a way Rock music can\u2019t. Plus from a sad but true opportunity business perspective, a lot of the musicians of these old bands are dead or don\u2019t have the rights of their own music, at all. It would be easy to licence it I guess.<\/p>\n<p>Anyway I don\u2019t really know anybody not loving some groove, at some point. Even the most Sweden metal hardcore fan ever can dance to some Abba disco music sometimes. Maybe not. But the point is that there is not a lot of music capable of making people dance, having fun and be happy, men and women, all across the diversity of this world. <\/p>\n<p>   <img src=\"http:\/\/har0ld.free.fr\/myblog\/OneNationUnderAGroove.jpg\" \/>     <br \/><em>It sounds cheesy but still, the world needs more of that. Fun.<\/em>         <\/p>\n<p>Think about it, simply look at how much <a href=\"http:\/\/en.wikipedia.org\/wiki\/Death_of_Michael_Jackson#Record_sales\" target=\"_blank\">MJ has generated funky revenues since he passed away<\/a>. Music demand since his death surpassed those of Elvis Presley or John Lennon after their suddens death. You can\u2019t look at it and say Funk\/RnB music is a niche market targetting a specific public. There\u2019s room. Even for the non-dead non-king ones. <\/p>\n<p>Look at the last.fm statistics of one of the most listened \u201crock\u201d band in the world: <\/p>\n<p><strong>Red Hot Chili Peppers:<\/strong> <strong>108,435,122 plays (1,944,790 listeners)<\/strong><\/p>\n<p>It\u2019s better than Metallica, Muse, U2, Queen, Pink Floyd or even the <strong>Beatles<\/strong>. This band always had a foot in the Funk. They got produced by <a href=\"http:\/\/en.wikipedia.org\/wiki\/George_Clinton_(musician)\" target=\"_blank\">George Clinton<\/a> himself, they have some incredible powerful funk tunes (<a href=\"http:\/\/www.youtube.com\/watch?v=EDILn2OIrkQ\" target=\"_blank\">Sir Psycho!!<\/a>) and they have the GROOVE. People tend to forget it pretending RHCP is a rock band because culturally speaking the groove is not a <em>\u201cmarketable white\u201d<\/em> thing. Meh. <\/p>\n<p>After observing that the 2000\u2019s music successes were always having some funky parts in them, I think it\u2019s time to <strong>get<\/strong> <strong>down for real<\/strong>, and use these plastic instruments for other stuffs that power trios, no offense. <\/p>\n<p>From a patterns point of view a lot of Funk\/RnB artists old and new could perform well or even insanely well in regards of some infectious songs architectures. The <a href=\"http:\/\/www.cs.northwestern.edu\/~hunicke\/blog\/?p=42007\" target=\"_blank\">4 C\u2019s of gamedesign<\/a> (<a href=\"http:\/\/www.cs.northwestern.edu\/~hunicke\/slides\/GDC_Microtalk_4_C_2009.pptx\" target=\"_blank\">ppt<\/a>) are intrinsically embedded in this music.<\/p>\n<p>So <a href=\"http:\/\/www.harmonixmusic.com\/\" target=\"_blank\">Harmonix<\/a>, if you need (and I guess <a href=\"http:\/\/www.gamesindustry.biz\/articles\/decline-in-rock-band-sales-hits-viacom\" target=\"_blank\">you do<\/a>) to extend your games for example to the funkiness, if you need an expertise on this vast music fun fest, we totally should do business together. I\u2019m the funkiest game developer, game audio designer on earth, <a href=\"http:\/\/www.last.fm\/user\/har0ld\" target=\"_blank\">here<\/a>\u2019s my playlist and <a href=\"http:\/\/vimeo.com\/5326218\" target=\"_blank\">here<\/a>\u2019s some of my bass playing if you think I\u2019m faking the funk.<\/p>\n<p>Also, follow <a href=\"http:\/\/twitter.com\/Bootsy_Collins\" target=\"_blank\">Bootzilla<\/a> and <a href=\"http:\/\/twitter.com\/George_clinton\" target=\"_blank\">Dr Funkenstein<\/a> on Twitter. They may have something to say like <em>\u201cHarmonix you need to get on the 0ne..\u201d<\/em><\/p>\n<p> <\/font><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Interesting Masaya Matsuura point of view about the state of music games. &quot;In Musika, [NanaOn-Sha\u2019s first iPod game] we tried generating game data from ID3 metadata, while, in our most recent game, Major Minor\u2019s Majestic March, we allowed the player to play with the tempo of music, as well as its rhythm. These are just [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"_links":{"self":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/915"}],"collection":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/comments?post=915"}],"version-history":[{"count":0,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/posts\/915\/revisions"}],"wp:attachment":[{"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/media?parent=915"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/categories?post=915"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/har0ld.com\/playground\/wp-json\/wp\/v2\/tags?post=915"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}