Developers really try to complicate their lives.
I can’t stop giggling at that post: Gunpoint Recoups Development Costs In 64 Seconds A good and different game running on any computer, available on Windows the biggest platform and bam, the dude can become a game developer full time. No one notice really but it’s fine to him. He doesn’t care so much. I look at that and I just want to do the same, wouldn’t you?
So when I see the amount of things small developers are ready to do to be on the last machines or closed stores, I really, really, don’t get it.
But even funnier I just found out that Novalogic was still around, making their army games while chilling in gorgeous Calabasas. I never heard of them since Comanche in 1992, basically. I mean they’re not in good shape but how many independent game developers last over twenty years?
I’d like developers to start thinking about tomorrow in their tech/design/business decisions.