Categories
Audio&Games

On Monument Valley

To me, the very first thing that made me smile playing Monument Valley was that I touched something and it played some sound effect/music. It’s a very raw connection. It’s not to annoy parents that we have toys with sound effects, it’s just that they create that smile, they validate the feedback loop: I touch/pull/scratch this, I get audio feedback. It’s a very real life mechanism, it makes things alive. It is not weird science or an obsession from my part, it is key in the process of enjoying a tactile experience.

It is sad that even the developers don’t really see this as part of their game’s experience. I wouldn’t say as a first point “beautiful, intuitive visuals” but more like “playful, intriguing audiovisuals”.

Leave a Reply

Your email address will not be published.