I mean, I get it. We all get it. Charity, good vibes and unity.
But that’s too much. ACLU just got six times the money it receives a year, in one month. It’s got so much sudden money, they felt like they should join Y Combinator to help manage the enormous wealth –$24M received in one weekend- they got. That’s awesome, good for them. Good for us.
So why game developers feel the need to double down by completely eroding games value a few weeks later? $30 for 30 games –$600 worth at full price- is absurd. We already have such a hard time to make people understand that $19.99 is not expensive for a few hours of enjoyable entertainment that sending them the message that they can get that game for virtually nothing sometime in the future, is not something we should do or encourage. At all.
We already have such a hard time to get enough money to make great games, we cannot afford those ridiculous bargains. Developers who already made more than enough can afford it but it’s such a selfish way of looking at our craft, I don’t really get it.
It’s like no one is interested in sustaining our world, setting up an economy? Other entertainment businesses don’t do that. There are no $1 movie tickets, $2 music albums. Bandcamp run a charity thing recently too but people paid the music full price, Bandcamp just redistributed all the money to charities. There are already tons of cheap or really not expensive entertainment.
There’s no need to bargain our absurdly-hard-to-make craft like that. I think it needs to stop.