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What makes these issues worse is that the patches themselves aren’t meaningful. Apex Legends has only had about three total balance patches or adjustments outside of bug fixes and almost all of them have been nerfs. Two months after release, Apex has added just one new character and one new gun. Fortnite’s v8.10 patch had three major balance changes, reworked the game’s vending machines — an important way to get loot — and added a new vehicle along with reworked animations for healing.

1. Journalists have so much bad faith. I know, it’s business. That’s also why that career means less than ever.

2. Making multiplayer, fast-paced computer games with millions of people playing through a large variety of machine is an insanely complex task. Respawn is a small developer to tackle this and they’re doing amazing. That’s why they’re going slow. Focused.

3. The race to bottomless content is unrealistic and stupid: first it’s not economically sustainable, even for Epic. Second, pushing for novelty as incentive to do anything is so bad for culture and game culture! You can enjoy something that’s been cooked days ago. A music album that’s 21 years old. An 800-year-old cathedral. But not with computer games. We have to stop this.

4. The battle for audience and the winner-takes-all approach that everyone looks forward to, is our demise. Every. Single. Time.

It’s exhausting, that’s what it is.

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