Categories
Audio&Games

I will not talk about computer games as art ever again

What happened: Roger Ebert wrote an article saying video games can never be art”, dissecting Kellee Santiago’s TEDxUSC speech about games as art (and beyond). She answered.

And it totally exploded on the internet in one day. It’s weird because I’m following a bunch of game developers on Twitter and there’s no discussion between us. Except when a dude who doesn’t play games and doesn’t want to, is writing some stupid shit about our medium. Then almost everybody has to say something about it.

I think it proves the point that we are immature and unconfident about games (and yeah it doesn’t help I’m writing this article and it annoys me but I want to be definitive on the subject). If we were mature and confident about our medium we would be busy and someone would at some point turn around to Roger, like that:

Nelson
C’mon Roger

And that would be all he would get. But from veteran like Ron Gilbert to young Indie people, everybody went apeshit on this subject. I’d rather have a collective discussion about what subjects/themes computer games could and should approach instead of crying about how games are art, or not. I don’t give a shit about this fake intellectual brainstorm because:

-Games can be art. Period. When someone who doesn’t play computer games, doesn’t have the game culture, have the movie culture in his fucking head while saying that games aren’t art, I DONT GIVE A SHIT. And you shouldn’t either. Because it’s simply pointless. Why?

-Because everything can be art. I don’t get how people miss this reality so often. If anything can be art therefore you don’t have to think about it!! Just fucking do, craft your thing and let time, people, generations, individuals appreciate it or not. Some might call it art, some might call it a big turd. Two seconds after or two hundred years later. It doesn’t matter. Jane Pinckard had the final words a few years ago (yes, about the same Roger Ebert) she said:

It seems to me that the whole notion of trying to define "art" is, first of all, utterly irrelevant in our age. When vulgar homes display those ubiquitous prints of Monet’s waterlilies, when insipid pop songs can be desconstructed, when the face of the Mona Lisa is used on keychains sold to tourists, when collectors pay thousands of dollars for the scribblings of a madman who has "found art" – it’s a circus. It’s like trying to define what "food" is when we have everything from seaweed extract to Velveeta.

There’s no "art" anymore. Just categories of creation. And you can either enjoy it, or not. Just as food is simply something you eat. And let’s be clear, there is good food and bad, horrible, awful, nearly inedible food.

Scott McCloud (thanks @InfiniteAmmo) wrote about that too yesterday:

If you’re asking if videogames are art, I think you’re asking the wrong question. I don’t think art is an either/or proposition. Any medium can accommodate it, and there can be at least a little art in nearly everything we do.

Once in a while, someone makes a work in their chosen medium so driven by aesthetic concerns and so removed from any other consideration that we trot out the A-word, but even then it’s a matter of degrees, and for most creative endeavors you can find a full spectrum from the sublime to the mundane.

The idea that for the lack of a single brush stroke or word balloon or camera angle, we could consign something as complex as a painting or a graphic novel or a motion picture to the art equivalent of Heaven or Hell does a disservice to the depth and breadth of those forms. There’s no hard dividing line, no thumbs up or thumbs down for these things.

Why would we use so much energy to prove an irrelevant point? It is irrelevant and useless to answer a film critic stupid claim that is “computer games cannot be art”. Game developers should just say with one voice: WE DONT CARE NOW PLAY OUR EXPERIENCES AND/OR STFU. We have the craziest medium ever, touching hundreds of millions of people in less than half a century. Game development is a goddamn complex and lightning fast world. As game developers we should collectively focus on and talk about where to go, what to do. Debate on that kind of stuff. Of course, nearly nobody does.

I will not talk about computer games as art ever again.

Categories
Me Myself&I

Why we need fanless design

Twittersearch on fan noise.

I believe i will have to bring back my Macbook Air. the fan is making constant noise and runs at 6/7ks rpm…not good.

The fan on my Newertech MiniStack 2.5 is failing for the third time. I really can’t say enough lousy things about it.

Solved one problem with iMac now have loud fan noise which is driving me crazy – !!!!! Ahhhhhhhhhh can’t stand it!!!

The noise of my fat PS3’s fan drove me so mad that I got a slim.

XBOX360turn down the fan noise please.#xbox360

New northbridge fan ready to install. The old one was driving me nuts with noise.

I HATE MACBOOKS!!!!!!!!!!! Why does the fan freak out and make loads of noise every time I try to film something?!!!!!!!!!

I hope my laptop fan thingie isn’t dying….I hate when it makes the odd noise….

Hm. My mactop fan shouldn’t be making that rattling noise, should it?

My laptop fan is making a buzzing noise. I shook it, and it just got louder. Just like a baby.

Checking on obscenely loud computer fan noise I’m tired of listening to. Time to crack the case.

etc. Needless to say my Dell laptop is doing the same too. All computers and piece of hardware start being silent and after some use they all are getting damn noisy, thanks to this weak design that is a cheap fan blowing hot air on an expensive silicium chip to make the temperature drop. Isn’t it stupid?

I know, we can’t really get rid of them for now, and the smaller fans are, the more they make noise and are unreliable. Hence the problem with laptops.

On the other side by making less powerful chip we can be fanless, like smartphones and netbooks are showing it. But of course we lose a lot of comfort (forget about the 24” screen and forget about the fast as “immediately” when loading a heavy web page).

CPUs
Good old silent days, please come back thank you.

TDP

To understand how much we are close –and yet far away- to solve this problem and have both silent and powerful computer there’s a measure unit: TDP Thermal Design Power (in Watt). It represents the maximum amount of power the cooling system in a computer is require to dissipate. The number is usually 20 to 30% lower than what the chip is able to output when really stressed out (video encoding, games). So you always need to have more than what your processor can dissipate. Of course the faster the cpu is, the bigger is the TDP.

Full List of CPU power dissipation (long loading is long). Wikipedia, I love you.

First there’s a huge dynamic: from the single core Atom running at 1.6 GHz you can find in netbooks at less than 3W to the quad core Core 2 Extreme QX9775 at 3.2 GHz rated at 150W.

To dissipate a cpu passively with a simple chip-sized radiator it needs a TDP inferior to 10W. In a really compact environment like a phone it needs less than 3W.

If you want to passively without any need of fans to dissipate a typical 2010 desktop computer at around 65W/90W with a midrange graphic card, you need like 25 Kg of steel attached to a radiator on the CPU. Temperatures at full charge are as high as 90°C (194°F) or more on a finger nail-sized surface. Don’t forget that we need to dissipate three literally burning chips in a computer: the CPU, the GPU and the Chipset which is responsible of all the interaction with components.

G5 vs TNN
25 Kg of thick black anodized aluminum does the job. But man! 

Yeah it’s kind of insane.

For the rest of a configuration though, the problem is already solved even for the high end market: sound card? No need of fans. HDDs? Not really. SSDs? Not at all.

Because progress of making cooler chip is always matched by the progress of making them more powerful, we always end up on the last trend because manufacturers (basically five companies: AMD Intel Nvidia Motorola IBM) would say that “the market decides and people want more”. Hopefully they now know. They stopped pushing the thermal envelope and the clock rate to focus on resource management, adding more core for the same energy output after facing some problems of..

Reliability

A really important parameter in being satisfied with a computer or any digital device is to have the less maintenance possible to do on it. With the extreme temperature of today’s chips and the fact that they need fans, these weak points getting clogged and making noises or simply killing machines by dying, reliability is not better but worse than 10 years ago (is the fan 3 not working well or is my watercooling pump dying?). And it requires more management than ever before.

Before the Pentium and the 100 Mhz barrier, computers were not requiring any special care. Since circa 1997, fans are obligatory and IT help desks became Dissipation Garage.

In a fanless world, machines are maintenance free. They are virtually more stable than a rock in a field. They can be covered of dust like your media center under the couch, no problem. All year long, you don’t hear anything and you don’t have to bother at all. You know there is not going to have any problem unless something heavy fall on it or if there’s some water damage. Otherwise you can forget about it and that’s the beauty of the fanless design. You know it. Your TV. Your fridge (almost). Your Hi-Fi. I want that in the computer world. All around me. But there’s more reasons for going this way.

Sustainable development and human rights

First, we need to make these hundreds of millions of machines to be useful as long as possible to avoid stupid waste. Having fanless design all around would make it easy because computers usually come out useless because of the weak fan design. If they could work without any problem and any noise I still would have my old machines, computing for a cause 24/7.

Too much electronic waste. Way too much. Discarded electronics represented 5 to 6 times as much weight as recycled electronics, polluting entire region of the world.

Electronic Factory China
Think about it next time you use your phone or your gamepad.

Second, we all know and don’t want to admit it that all the digital devices and computers are made by hands by 16-18 years old Chinese women working 90 hours a week (more at Kotaku). It’s called slavery and it makes me sick just to think about it. Especially whe
n as you gadget lovers, my eyes sparkle when they see a nice and new piece of hardware.

It has an awful human cost. And I want that to slow down and even stop some day. I want these girls to use what they actually make. I want them to connect and learn as much as I did and do, thanks to the magic world of computers.

 

So to resume in two lines it’s either:

more power=>more power consumption=>more heat=>more noise=>less reliability=>more waste=>more slavery

or

more efficiency=>less power consumption=>less heat=>less noise=>more reliability=>less waste=>less slavery

After decades of the first, I want the second for a while. Please?

So when I’m said that as a music producer I’m legitimately anal about the noise that machines make, it’s not just that. Really.

Categories
Audio&Games

You might want infinite innovation

So Infinity Ward loses more staff after Jason West and Vince Zampella created a new studio, Respawn Entertainment. Lead game designer, lead software engineer, senior animator, not everybody is joining the new game studio but the thing is, Modern Warfare as an IP is sort of dead now. It didn’t take long.

So Activision, biggest game publisher in the world is in trouble: Guitar Hero is going down, DJ Hero has never been a success and Modern Warfare is no more existing. Developers, be prepared for more layoffs.

About the iPad. I think it’s the endless Apple pattern: they hate games. They don’t understand gamers. They sell and unveiled their new product as a thing to read digital stuff on it while everybody go crazy for the game possibilities. 2/3 of iPad apps are games. They unveiled (at last) the social gaming network and claim they have 50 000 games against 2 500 on the Nintendo DS.

Well, as a consumer 2 500 games is already a hell of a lot. I have like, ten of them. As a developer battling against 2 500 others is hard, battling against 50 000 other games is just not interesting. The noise is gigantic and you can’t really find a niche market on an appstore like Apple did (there’s not even categories for iPad games).  And they want developers not being able to do cross-platform? Did I say that they don’t give a shit about developers? It just makes sense: developers, as musicians for iTunes are just appealing products to sell more Apple hardware. They don’t care about developers making say, a living by producing apps. They don’t care about the software economics of today where any app needs to be on as many platforms as possible (except for three or four lucky early iPhone developers) to make money. They just want to dictate you and screw you.

For the sake of innovation and freedom, no thanks.

Plain Sight
Hi Robot!

Beatnik Games launches their first game, Plain Sight. They’re working on another game about Ada Lovelace (amazing story!), produced by Channel 4, english TV.

Please take note, France.

Market wise, Nintendo announcing the 3DS is really smart. No useless Wii HD that would confuse consumers, no Wii motion controller add-on that would say that they are scared by Sony/MS upcoming Move and Natal. No, something new and hot like mobile 3D screen, setting a new trend in discussion and putting the motion control and touch control (iPhone) so last year while staying true to the good old gamepad scheme that millions of people know.

Now, let’s see what it’s going to be in real world. Maybe that.

 
24 minutes about Sid Meier and his career.

Music Master: Chopin is sort of a Romantic Band or Piano Hero I guess.

That is all for today.

Categories
Me Myself&I

MinusOneMom

U.S. mom’s rejection of 7-year-old outrages Russia. Me too.

Like I said in a direct French-to-english-translation on Twitter, I was adopted at 6 in France and it was already hard. It still is, in some weird ways. So I’m not surprised. I just can’t believe that the US mom did that this way, fucking up the kid some more. She may not be a mother at all and that may be totally a good thing.

I read a take on a similar adoption working out well. Yeah, with people around for years, paying extra attention to a child growing up, it works. It’s just a gigantic energy investment and this mother was obviously not prepared.

Harold on dad's knees
Matching Lacoste shirts 10 years before they were hype in the Paris suburbs, sense of unity bla bla.

I said horrible things to my parents too. Like yelling I don’t love you and I want to go home (foster family) or secretly wanting really bad things happening to them. But things like that happen all the time with children, adopted or not. You’re just more eager to really express it when you don’t have any connection with your parents but a legal piece of paper.

And then you grow up. You feel that as adoptive parents they do a lot. Just by looking at how friends parents behaved could tell me that my parents with all the differences we had, were taking care of me and being attentive. Even if I didn’t like it. I was looking at it as a boring process before hitting 18 years old, the age where I could do whatever I want.

But it takes time. Patience. For both children and parents.

So in this respect, I think international adoption should only exists when there’s no more kids ready for adoption in the country. In the US each year there’s around 100 000 children available for adoption. Almost every year, half of them are not adopted. Searching for the poor kid at the opposite of the world always seemed weird for me. Weird in the way “you are just thinking that you are somewhat a god spreading happiness and it’s more about how you feel than actually helping a child” way. It’s even worse in France: 4 000 children adopted each year, 3 000 coming from foreign countries says Wikipedia.

Anyway, I guess the good thing is that adoption is happening less and less even if we’re talking much more about it now (adoption was huge in the 70s but taboo).

So you may ask: would you adopt a child? I wanted to when I was in my 20s. Now I’m 30 and man, I don’t feel I ever could. I don’t feel I could ever have a child actually. Trying to think about it is like googling google at Google HQs, a wormhole appears in my head and makes me feel like antimatter. Or something like that.

Categories
Me Myself&I

Passive Dream

There’s not a day without thinking about building a passive house. The number of benefits from having a passive house (PH) is just the key and the answer to a shitload of problems, like global warming. It’s available right now.

The principle is simple: best insulation possible so that you don’t need classic heating system because machines and humans are enough to heat a superinsulated room. Also, trying to get the maximum out of the sun with big and wide exposure to the south.

Passive House Scheme
Get the point?

Numbers? Well Wikipedia says it all:

  • This is between 75 and 95% less energy for space heating and cooling than current new buildings that meet today’s US energy efficiency codes. The Passivhaus in the German-language camp of Waldsee, Minnesota uses 85% less energy than a house built to Minnesota building codes.[25]
  • In the United Kingdom, an average new house built to the Passive House standard would use 77% less energy for space heating, compared to the Building Regulations.[26]
  • In Ireland, it is calculated that a typical house built to the Passive House standard instead of the 2002 Building Regulations would consume 85% less energy for space heating and cut space-heating related carbon emissions by 94%.

When you think that the majority of carbon emissions come from housing more than anything else, you understand how much this PH is important to the world.

We just need to be effing efficient and Planet Earth will be fine.

Seifert House by Michael Shamiyeh Architect
More at ArchDaily. (photos by Paul Ott)

Anyway, the important thing in PH is insulation. Insulation is complex and you must think “wait, it costs a lot and it’s full of chemical stuff so PH being 100% clean, my ass”

You are wrong. Introducing to you the best insulation product ever. It’s 100% natural. It grows anywhere with no need of pesticides or fertilizers. After a natural treatment (mixed with lime), it doesn’t burn, nor can be eat by animals or bugs. Oh, and it’s water-resistant of course. Did I say that it was also an excellent acoustic protection?

It’s call HEMP. Which is illegal in the US of course, it would destroy so many businesses. Also, Monsanto doesn’t have the patent on that shit and never will so they’d rather ban it. US people, time to wake up.

That being said, what are the benefits of the PH in terms of Quality of Life? They are numerous:

  • Inside temperature is homogeneous; it is impossible to have single rooms (e.g. the sleeping rooms) at a different temperature from the rest of the house.
  • Since there are no radiators, there is more space on the rooms’ walls.
  • The air is fresh, and very clean.
  • A 100€/year of heating bill, even with bad ass winter is totally achievable.
  • You need a third of the time you need to build a classic house. It’s 66% faster to live in the house you are building if you want: a PH for 4 people can be build in 4 months.
  • Construction cost used to be around 14% more expensive upfront than conventional buildings but in Germany the cost is already equivalent. And if you’re aiming for a lot of wood instead of cement and choose hemp insulation over the conventional polyurethane and chemical ones, it gets dirt cheap (Paris price is around 7 000€/m² when you can build a PH for less than 2 000/m²).

The bad things:

  • It doesn’t work well in a tropical climate.
  • The house becomes a system. Therefore you need to tweak it from time to time (having plants so the air doesn’t get too dry, verifying ventilation systems and make them efficient all along the year, etc).
  • Because you need to minimize the number of surface exposed to the outside, PH are by design meant to be as square and tight as possible. The more the house is spread out, the harder it gets to regulate heat/cool.

Seifert House by Michael Shamiyeh Architect
Do. Want.

I didn’t know what to aim for if I was thinking building a home. Now I do.

Categories
Me Myself&I

West Coast Weekend

Hi, CA.
26°c. ‘Nuff said.

Time to get ready to drive to San Francisco and have a wedding weekend before getting back to LA all the way along the coast, looking at the ocean.

Sounds good to me!