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Audio&Games

Japanese game development

The great Chris Deleon had a video earlier this year wrapping up how Japanese game development was/is making things differently compared to the West. It’s interesting to see that Japanese companies hire employees right after college and keep them pretty much for life. It means that these companies take care of rookies, who in return become good and loyal, working for the company forever (think Keiji Inafune for Capcom).

The problem is that it induces a massive secrecy in the industry, the good thing is that it creates stability, which triggers cohesion, which triggers high quality output. Japanese games are usually tight, it comes from this culture. Western game development on the other side… We’re all mercenaries. Inside Ubisoft or through multiple companies we’re trying –like Chris says- to show what we can do for the next job more than make great games. I guess it kind of worked as long as we had a stable market with consoles.

It’s no longer the case. There is no stability, there’s chaos. How many platform you can ship your game on, today? It is so crazy that even Japanese game development took a toll: Mega Man creator left Capcom after 23 years, kickstarting a game that looked a lot like what he did there. Nintendo, the black box where no one knows what’s going on inside, doesn’t know what to do (and the first sign of that was announcing the 3DS and immediately say “it plays Netflix!”, that’s where I knew).

People associate Japanese development greatness with Japanese culture but I don’t think it’s typically Japanese. It’s a culture that values good design, that’s all. As the video demonstrates, it makes sense to start designing a video game directly with the hardware, not by making artworks. It’s good production design and yet, I’ve seen that once in my career in the West. Once.

The key for game developers is to be able to sustain their creativity through iteration and for that, a large platform is required. A great team is required. A vision is required. Some freedom is required.

It’s a very difficult equation these days.

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