Well that was good entertainment for sure. I really recommend not watching trailers.
Mad Max Fury Road is efficient. Mad Max Fury Road just does what you don’t expect because we’ve been used to stupid characters and stupid situations. I kind of blame Marvel for that. Those action movies are wordy motherfuckers and kind of lame, let’s face it. I say this because having a woman with her own agency in a story shouldn’t be amazing. That she’s better than Max at most things shouldn’t be something fantastic it happens everyday in the real world, boo.
It’s not so much how Mad Max is good, it’s more like how other movies suck hard on this.
Mad Max 2015 conveys meaning with silence and hell I wish most action games were taking notes on that. Shut Up, stop trying to make characters deep by transforming them into motor mouths. I don’t care if it cuts the voice over budget in half, STFU and please let me sink into information scarcity, let me build the story in my mind, let me fill in the blanks. Expect that I’m smart. It feels good.
Visually well it’s perfectly crafted post-apocalyptic design. and I can see the Hokuto No Ken and Rage influences who have been influenced by 30 year old Mad Max movies. I love witnessing the aesthetic waltz between medium and years.
Rage, Id Software, 2011.
My argument with action movies and CGI is that those movies should be full 3D. Come on: there’s no acting in Mad Max Fury Road that we cannot do very beautifully in 3D. Looking at the horizon or looking determined is no acting skills. That’s acting.
Also we always detect the green screen on those medium shots. It kills my vibe. I am happy to read that George Miller thought of making this movie a 3D animated movie back in 2009 (he knows damn well that someone dying on set isn’t worth it and he got lucky as hell in the past stunt wise). I mean the movie was supposed to be shot in 2001 but couldn’t for various reasons. They had to wait, just to be able to shoot in Namibia for example.
There is no such thing as waiting for a country to allow you to shoot when you’re doing CGI. No stunt injury or death. There’s no convoluted editing because you have to mix green screen, CGI and stunts. There are shots that probably would have been better if the camera had been free to fly around a scene where you can do whatever you want.
Nonetheless, George nails it as close to the metal as possible.