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Audio&Games

Indie games the end

Independent game development was about professionals making a living making games without the constraint of dealing with a publisher, that relationship being more often than not abusive.

Independent game development became “indie” games, a nostalgia-induced aesthetic both built by small teams of professionals and amateurs. Making a living making games –which is what game developers describe as “being able to make another game”- became optional.

It’s disappointing that we keep forgetting about sustainability in this business. When even to this day really good, experienced game developers with all the privilege required –aka money- barely break even with their games when we never had more players playing games. It is a big big issue.

We need cheat codes at this point.

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