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Audio&Games

Playful Production Process

My good friend Richard has a book out!

Learn how to achieve a happier and healthier game development process by connecting the creative aspects of game design with techniques for effective project management.

Award-winning game designer Richard Lemarchand (Uncharted series) shares lessons he’s learned over the course of his 20+ year career creating videogames. This book covers the videogame production process from start to finish, giving the reader strategies to plan appropriately and avoid the uncontrolled overwork known as “crunch”.

Game design is at the forefront of production, any production. Game development is so convoluted and almost unique each time a game is created that processes to achieve a vision while not dying doing so, are very much appreciated!  Those resources are rare.

Richard has the knowledge, experience and talent to write it all down and I can’t wait to read it.

You can preorder here.

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