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Audio&Games

Left CS

Counter Strike, the 25-year-old game which allowed folks to play with a left hand on-screen since 1999, received a massive update last fall in which the left hand option was gone.

What on motherfucking earth is this?

The developers of the game that aims for realism, the game that added legs to the models (probably for a possible future VR version, more realistic), more realistic physics, lighting and more precision in movement and ballistic, said “in our minds, no one is left-handed in the real world”.

As a left-handed person who has always played the game with a left-handed model and who was looking forward to Counter Strike 2, I’m so confused.

After players complained for 7 months, it’s been back since April. Except for the Molotov Cocktail, which for some reason stays a right-hand only weapon. What the fuuuck?

As to why Valve would do something this ill-prepared, my guess is some game director bullshit insisting that players experience the world and maps the same way, thus optimizing everything for right-handed folks. And perhaps because of that, some corners on some maps are more advantageous to lefties. Or it could be that shadows being calculated from one point of view only, changing the model on characters doesn’t properly work with pre-baked environment. Or some technical issue in that vein.

Anyway, CS2’s launch has been a disaster (replacing a game people bought with a free-to-play one that’s missing tons of features is BAD) and this contributed to it.

Another software-as-as-service abusive relationship. I know shipping games is hard but disdain is not good for growth.

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