Categories
Audio&Games

Gotta love music licensing

The business of music games is unsustainable and it’s not really because of the high price of devices or sort of shrinkage of the market. It’s because dealing with music –I mean rights to use it and so worth- is insane, truly insane.

Axl Rose is suing Activision even though I’m sure that the publisher legal/licensing lawyer team did everything they could so that it doesn’t happen. Fail. Not that they’re not qualified but because it’s pure madness and that at the end, the artist/rights owner has the last word.

Rock Band is facing that too. You would have thought that Rock Band 3 track list would be amazing when it’s actually quite limited. The Beatles Rock Band has been an insane amount of work for just one fucking band. And it didn’t even sell well despite one of the biggest marketing campaign ever for a game.

Dance Central has the same problem. If they want to get Michael/Janet Jackson stuff which are kind of the Beatles of dance, Harmonix will have to work not on the game but on legal issues and boring stuff like that. I bet the Jackson family is no joke to deal with.

The only thing they could do would be to use music people don’t know. You know, really go out there and discovering good songs and bands but of course, it’s hard AND people want to play songs they love. But in terms of rights, it would be much more easier to make deals. But maybe the gameplay is not that deep and really requires the “Look! I am so Slash with my plastic axe” to achieve pleasure.

But in general the music business is unbelievable. 

Why the more user threatening region locked online services are always about music? Look at Spotify, losing money despite a business model and revenues. Why the music business is so paranoid and never respected its customers since people stopped buying vinyls? They sue people downloading music, customers for millions of dollars. They screw any streaming service with licensing fees, one by one. A decade after the p2p revolution, they still do it despite that it absolutely fails to stop anything.

They screamed with the tape recording thing and then fucked us hard with insane CDs prices (cost of CD always has been extremely low for them).

They screamed with Napster and then fucked us hard with insane file prices (cost of mp3 storage, hahahahaha).

The music business is just greedy as hell and deserves to bleed. Natural selection style.

Then probably music games will come back, stronger than ever. Because Music is one of the most intense play in Life.

Categories
Audio&Games

With games,

I have a hard time dealing with or can’t stand

Voice over

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“Shooryuu-ken!”

It’s probably because I’ve been behind the scene watching and recording uninspired actors (hey it’s really hard to act without nothing but a few notes and pictures) who don’t give a shit about games but still. Scripts usually are ridiculously corny and phony and what is considered good (GTA IV, Uncharted) is not that great in the real world of screenplays. I hate all of the moments in Half Life 2 where NPCs talk to you. It feels so artificial, forced even if it’s well executed. I really prefer sound effects with voices, ala Arcade (Torchlight’s “Your pet, is overburdened”) and light text I can quickly skip. Is it wrong wanting to play when you’re playing a game? Right.

Japanese RPGs

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It just feels archaic to me. I mean, always felt this way.

Talking about text. I just don’t understand how players can bear all these text boxes everywhere, all the time and move around with a goddamn gamepad. It’s just totally getting the fun out for me. I feel it as totally disrespectful. I admire people who can deal with it for dozens of hours for the sake of a cheesy romantic story and a sense of power. Or do I?

Grinding

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Persistence wins but persistence for persistence is not a goal.

I waited for a well crafted action RPG game like Torchlight to get into it and try it at least, even if I saw so many souls lost clicking forever and beyond in Blizzard’s crack cocaine games. I don’t like the grind because I feel quickly bored after having a system in the system (dungeons, selling, enhance, repeat). Also, I feel cheated or artificially maintained in scarcity. The grind is so present in games today it’s… Depressing. I know it’s also useful but still. I have enough to deal with in real life, thanks.

3D third person view

Golden Warriors
Makes me want to stab him in the neck.

3D. Because in bitmap I don’t know, it’s fine. I already said it, I hate it. A nightmare for developers because gamers will always say that it’s not good (I only see Mario/Zelda as pretty much perfect), a nightmare for gamers because somehow in the game they will lose because of the freaking camera. The use of TPV is useful for sports games and simulation/race games but otherwise, it seems lame to me.

Stories

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Some artwork is enough for me to create some theme and make me believe.

Don’t get me wrong, as a human being I love stories. I freaking love a good story. I don’t have any movie I like better than the Cohen brothers ones and they’re always pretty simple but how characters, lines and editing are unfolding the plot is pure awesome. But in games, oh boy. Unfolding a shitty and painful I’m-taking-myself-way-too-seriously story every time I stop playing –cutscene-, is totally useless in term of game experience. Serialized coitus interruptus, worst design ever.

Platform

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The Mickey of the last 30 years, Mario.

OK, I’m pretty bad at them, always been (I’m pretty good at shoot’em up). I know that the genre is really part of the culture. But even with new nifty mechanics like in Braid or VVVVVV, there’s something utterly boring about playing a “new” platform game that I’ve been playing every year since I play computer games. If people are tired of FPS they should be from platform games too because seriously.

That doesn’t leave me with a lot of choice out there but I have enough nonetheless.

You?

Categories
Me Myself&I

Both

I read a couple of threads out there about the US and the lack of culture VS Europe and its abundance of culture. I feel I have something to say about it.

First, it should be separated between output of culture (creation, content gets out) and input of culture (consumption, content gets in).

There’s no debate about what the US brought in our human culture. I’m just thinking about music and it’s overwhelmingly a US thing since 100 years. The output volume is gigantic.

In terms of input though, the US are pretty bad and it makes sense because they’re a lot busy creating and thinking $$$. Europe is the consumption place.

I was thinking the other day that my friend and I had access to US music that was not even commercially successful in their own country at this time –94, Korn-. Thanks to a lot of passionate people in the chain, we had access almost in real time to what’s hot in California and across the world, with just one store in the suburbs of Paris.

I’m sure people didn’t have access to what’s hot in Marseille or Osaka in a store in Portland at this time.

It’s an old thing: English people were consuming US black music like crazy (that’s how the Beatles and so many others are born, playing RnB stuff they bought  on 45s, excited) when all these musicians were poor if not homeless or about to die anonymously in the United States, their country. Hendrix was already a star in Europe and despite having played more than 10 years in his country, the US needed Paul McCartney’s recommendation of Jimi Hendrix band for Monterey to actually approve the talent of the most famous lefty in the world since then. Kind of pathetic.

This tells so much about what culture is about in the US: making bucks first (Zynga market valuation, so not right).

I remember reading Miles Davis biography being mad because he was unknown in his own country while he was a god in France. Same with Booker T and the MGs. Same with Quincy Jones etc. Once I had a private message on YouTube asking me: “how did you see this band ?? They’re from L.A. I’m in NYC and I’ve never seen them here ever!!”. Saw them twice in Paris, for cheap.

Europe culturally just likes anything new to consume. We had mangas almost fifteen years before they hit the US. In France the connection with what was going on culturally in Japan was as short as a few years. Without internet.

But it’s not just with culture outside of the country. When I see that the Sequoia National Park, a few hours away from L.A. is almost unknown to people in the city, my European brain doesn’t understand: these trees only grow naturally here, these are 2000 years old living organisms, there are two of the biggest trees in the world… I mean If California was in France, everybody living in L.A. would have done a trip in this forest and be bored about it. Yeah, yeah giant trees whatever…

Stax Records. Look at this fucking list of artists. The legendary studio A recorded some of the most immortal US music ever. Of course it has been destroyed:

The Stax studio was sold by the Union Planters Bank to Southside Church of God in Christ, located nearby on McLemore Avenue. Except for a brief time when it was used as a soup kitchen, it was allowed to deteriorate so it was torn down in 1989.

It’s like the UK destroyed Abbey Road Studios which started in 1931. Well, they didn’t:

At the end of 2009, the studios came under threat of sale to property developers, but the studio received historic site status from the British government in 2010 to protect it.

The US have a real problem with long term, sustain and respect keywords. They are too busy creating and successfully exporting entertainment –a big part of culture- while ignoring a bit too much everything else including local things that don’t make a shitload of money. During that time in Europe the creative success is usually weak, unsupported and doesn’t go much further than its own national borders while if you haven’t seen this super weird and obscure movie from New Zealand that just got out you totally suck. And if you don’t know some US trash TV or don’t listen to that 3 month old Canadian indie electro rock band you suck even more. This cultural elitism is so poisoning sometimes.

To conclude, both world are unbalanced.

Categories
Me Myself&I

Like puke taste

Read this NY Times article yesterday (if the article doesn’t show up, copy/paste the title in Google and then click the link). Can’t really get my mind off it. Cold hard facts:

  • "Only 12 percent of black fourth-grade boys are proficient in reading, compared with 38 percent of white boys, and only 12 percent of black eighth-grade boys are proficient in math, compared with 44 percent of white boys."
  • Also, young white male students who are in poverty do as well as young black male students who are not in poverty.
  • "In high school, African-American boys drop out at nearly twice the rate of white boys, and their SAT scores are on average 104 points lower."
  • Only 5% of college students in 2008 were black men. At the same time, black men were incarcerated more than any other demographic group—at 6.5 times the rate of white males.

Between that and thinking about what I see here in L.A. or what’s happening in the South after Katrina, all these families broken etc

For the first time in my life about this racial issue, I feel hopeless. Desperately hopeless. How to break the loop, I don’t fucking know.

In France well it’s not as dramatic but it’s awful enough. It’s like black people there saw how much the US way wasn’t working during the past thirty years and how hard it was for a handful of them to succeed. And France has a colonial past, meaning a past of slavery with its minorities that makes some people able to hire illegal immigrants from Africa, get their passports and make them work for 20 years without doing nothing to legalize their situations. It doesn’t feel like an open environment to succeed for their children. It’s survival, by any means necessary, anger, violence etc Add the fact that the culture of praising self made people is inexistent and you have a recipe for disaster.

Meanwhile an old white man is dying in its old white small village, a man that a lot would consider racist though he took care of me for six years, made me jump on his lap and has a giant picture of me above his bed. I don’t know what connection we have, it’s hard to define. But we have it, no matter what. By reading all that stuff on black people vs the world it seems inconceivable but this shit is real to me. Real. Defying the norm and reducing it into powder.

Extremely lucky. Extremely isolated too.

Categories
Audio&Games

MSN Brawl

Because industry analyses certainly suck.

Nintendo

The river of money is over. After selling loads of Wii and DS, they announced the 3DS so that everybody can forget about a new console for the living room. They’re screwed with their prices: the simple Nintendo DS is still 129 bucks and they can’t lower their prices on everything, that would badly cut their profits and send a message that they’re sweating. They still don’t sell colored Wii with the new wiimotionplus-ed wiimote. And the 3DS is going to be expensive while only Nintendo is going to make the 3D screen something awesome. People won’t jump on it. There’s competition in this price range of mobile game devices to which we can add the Apple, Windows Phone 7 Android combo and maybe Playstation Phone too by the time the 3DS is available.

Sony

Still losing blood. People wanting to have motion control in the living room already have a Wii. Others don’t really care. I mean Sony is communicating on shipped numbers (as usual) and “consumer purchase intent” being better than it was before. How weak is that. You see, if you start from 0 and sales go to 1, that’s an increase of 100%. But it’s actually still shitty. The big problem is they don’t have any big title for the Move or even for the PS3. They have nothing for the end of the year and are barely getting out of the red financially. The PS3 is IMO, since the first announcements, the biggest entertainment product failure ever seen. They failed everybody in the chain. Sad.

Microsoft

On the roll. Whatever you think about the Kinect, it’s the next step: after having stuff in your hands, how about having nothing? MS gets the technology edge with their product and unlike Sony, they have a killer app: Dance Central. They’re also selling the new 360 stealth like hot cakes (I wonder the detailed sales with women and minorities) here in the US and the 360 has the widest catalog of games hands down. Oh and on the mobile front, WP7 is out, works well and games on WP7 phones are already way better than their counterpart on Android (who’s the big thing these days). And Live integration. And XNA. I mean, they have something absolutely huge in their hands and it’s called Momentum.

This end of the year probably will not escape Redmond giant’s supremacy.

Categories
Me Myself&I

Lonnie G Johnson

Lonnie Johnson

I can’t get over this Lonnie Johnson story. It’s actually old news from a few years ago.

I’m speechless reading his amazing journey. I’m excited with his invention, backed up by the scientific community as something that has enough potential to dramatically change the world (yeah, I’m into this shit these days).

And yet Lonnie struggles to finance his research. I can’t get over this either.

When I read about his perfect career at the Air Force and NASA (received multiple achievement awards), his perfect life (helps children in Georgia and created jobs around his hometown), I don’t understand. There’s something deeply wrong in this country well known as Entrepreneur Land when a man like Lonnie is in difficulty to do research on his JTEC engine prototype and maybe start a worldwide revolution.

I mean the effing PARC said  about the invention “ it’s a very clever way to extract energy from a heat engine … It’s incredibly elegant.” But the defense about why Lonnie’s concept and prototype are not heavily funded is basically this (comment from ycombinator):

Investing in this is a huge risk since even though the concept might actually work it may turn out that there’s no economical sane way to enter mass production. In addition there’s still the doubt of "too good to be true" because it usually is.

A huge risk to invest a couple million dollars in order to change the entire energy economy, opening new markets? We have games, websites, failing with hundreds of million $ of funding, how come investing even half of that in the potential of the JTEC is crazy?? And if there’s still a doubt how the fuck are you going to make it disappear if you don’t help? It’s the kind of argument you could use for any invention Humanity discovered. It’s almost nonsense to stop at “it’s a risk” in R&D. R&D is about taking risks and minimizing or at least manage them.

Like another comment said, “if an electric sports car for the rich can get funded, so can this guy.”

Well apparently not.

Yeah, he’s a minority. In his skin. In his way and fields he’s doing research –from working on spacecrafts for the government to create squirt guns on its own to building an engine with both private and public interest-, he’s different, not academic, too cool. Probably a bad seller too.

But the man’s definitely got something, how come he be pretty much left alone in his little town in Georgia with no or very little funding available? Lonnie wants to stay independent and that doesn’t make it easy to get funding I guess. Still, how come?? MIT? Jay Z? Bill Gates? Fucking somebody??  

He gave a keynote almost two years ago and the goal was to develop a 25 Kilowatts engine in less than three years with the help of PARC.

Nothing in the news.

During that time, here’s a scale of R&D investments in different types of energy compared to the cost of the war in Iraq. Scroll down and cry.

So my question is: should I start a Kickstarter project and help a brother out?

Categories
Me Myself&I

Sustain now

When you type “how much” in Google, the second choice is “how much house can I afford”.

It made me think about sustainable housing, I’m reading fascinating stuff about it. I realized how much it was a huge game changer thing.

A rent @ 1500 a month for 6 years equals 108 000. That’s a lot of money. It bothers me that people pay rents for years for shitty places they will never own and that for the exact same amount of money they could afford to finance and build in a few months, a highly efficient passive house providing a really good quality of life for their family. Today.

We need to spend more time on this problem. Now.

The game changer thing is that for the first in history, we’re disconnecting Quality of Life from income even for something as definitive as owning a house. Before, only people working like crazy and making a ton of money could afford nice and comfortable places we all deserve. Now with cheap material, highly efficient designs and technology costs going down all the time, there is no scarcity about it. It’s actually the opposite.

What I envision is that young people will at some point have mortgage to pay for owning their sustainable space. Instead of paying for education –which is going to be soon all online, anytime, anywhere, for almost free- people will pay for their future home, maybe design and assemble it too.

What would it be to work two jobs to pay the mortgage and going back home confident, to a durable nice shelter of yours instead of working two jobs, pay for education and huge rent for a poor place while not knowing if all that is going to make you live decently later? Why later again?

I think the difference is mindblowing. I think it’s going to make people so much less stressed out. At a big scale it might change the world in a way I can’t even really imagine now.

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Meet Fincube, a sustainable modular small house (47m² 505 sq/feet).

Anyway for now the focus is to get the price down and there’s a lot of room for it: local, natural, recycle materials, new design, better efficiency… Sustainable housing requires a lot of customization on site and that’s another big plus: it drives small businesses, you know, 99.7% of employer firms and usually around half or more of the economy of a country.

By the way America, you lag very hard on the subject: as today there’s around 25 000 certified passive structures already built in Europe. There are 13 in the United States.

Categories
Audio&Games

Deadly Dev diaries

So I guess you read the big three stories of the week: EA’s Steven Spielberg game LMNO canceled, The Fall of Realtime Worlds and Keiji Inafune’s departure from Capcom.

Some excerpts that made me jump in my head.

Keiji talks the truth and explains what a lot of folks are experimenting in the game industry outside Japan too. It’s just that in the west, Keiji wouldn’t have been able to do it for 23 years. He would have been fired for fail project and big mouth.

4G: However, although there were many problems, it’s worked out until very recently. Why do you think that things have changed so suddenly?

KI: It’s because there was no competition before. For example, in the game industry 20 years ago, no matter what kind of game you made, you could sell 200 or 300 thousand copies. If you even made a decent game, it’d sell 500 thousand or a million copies. But those days are over.

That’s true. The game industry was very local. during the 80s/90s. Japan, Europe, USA each with its own games, own devices and developers. When the console invasion began, we thought that Japan was full of awesome games except that we received the crème de la crème: with MAME today I can tell how much all these Japanese clones were damn shitty. but they were making money there. After that the game industry became much more a worldwide affair, it changed everything.

4G: What was the most recent internally-produced hit?

KI: That’d be Biohazard 5, two years ago. That also took 150 people. This year, it’s mostly external. Street Fighter IV was external. Monster Hunter Diary: Poka-Poka Island Village, which sold half a million, was external. Dead Rising is also external.

Shit. I knew Japanese game companies were outsourcing heavily (Nintendo does a few of them in-house like Mario, Miyamoto’s projects and Zelda) but I didn’t suspect Capcom to outsource their main IP, Street Fighter. I think the success of games produced outside Japan but managed by Japanese shows their strong experience and game culture.

I’d like to hear more about that.

4G: So it’s not just a problem of money, but it’s that sense of making advances that’s totally different.

KI: Right. People even on the bottom level are working as hard as they can to advance. For western developers, everyone at the director level gets their own office, an object of envy. Everyone says, "I want my own office, too." That kind of hungry attitude leads to going in good directions, so that’s why I love western developers.

4G: So what are the cons of using western developers?

KI: First, you can’t just leave them alone. Even with technical skills, they often lack adequate ideas and concepts for utilizing those skills. That’s exactly why I’m such a good match for them. (laughs)

It’s interesting to see a Japanese view on us. Very refreshing.

4G: People have tended to interpret that as you abandoning Japan in favor of making titles for the global market.

KI: That’s not true. (laughs) As long as I’m Japanese, the games I make will all be Japanese games. So when they sell globally, that’s helping to save the Japanese game industry. It’s not a matter of selling games in Japan for Japan or selling games in America for America. Dead Rising is a Japanese game made in Canada. It’s not a western game.

4G: What you’re saying, though, might be interpreted as western game supremacism.

KI: At the very least, western games are more fun. Using my previous analogy, European soccer is far above Japan’s. You can’t beat Spain on willpower alone. So what we have to do is know Spanish soccer, French soccer, English soccer, and so on. If I say that, people will say, "Inafune-san watches nothing but European soccer." The point is, it’s necessary to recognize our faults and learn from western developers.
Pride in Japanese game making won’t die out so easily, however. Japanese people can make great things when they work together. Because I love Japan, I don’t want it to lose to America and Europe. If I didn’t care about Japan, I would just leave.

I wished something like pride would have made French game developers not go to Canada in these huge game developers farms ten years ago… I really felt like Keiji is saying: I didn’t see why I’d move to do something I could do in my country that you know, I love. sigh

 

The 5-years EA debacle over an extremely ambitious project that might make you cry? According to 1up,

The idea was ballsy and complicated — a mix of first-person parkour movement with adventure/RPG objectives and escape-focused gameplay, all based around the player’s relationship with an alien-looking character named Eve.

For me just looking at that, I’d say ditch the alien-looking sidekick BS! The first part is already utterly complicated to deliver (Mirror’s Edge showed the potential but failed because of a certain lack of variety for a single player game). But of course, it’s EA, they have an excellent game designer named Doug Church and Steven Spielberg so they can do it. sigh

"The point of LMNO was to basically take all the AI that would go into a normal Sims title, and compress that down into one character that could learn and remember and change the way you play the game on the fly, and not be totally scripted," says another former team member.

How people are going to tell the difference? What is the crazy amount of solutions that an AI needs to solve in a game where you’re escaping (find an exit and ??)? Do you really need a super AI for that? No way.. And I don’t see anything where I could cry with that.

The spoiler was, as the game went on, players would discover that Eve wasn’t actually an alien but an evolved human from thousands of years in the future who had traveled back through time.

Oh I’ve been lied to, I’m so excited! Also, what a plot!

"Because basically, here they are. We’re working on a game with some similar mechanics, but we’ve got Spielberg. And so if [EA is] going to cancel a game, which one would it be? It would probably be them. So they were a little concerned. And we wanted to be like, ‘Well let’s, you know, share some code.’ And they were like, ‘Ah, yeah I don’t know.’ [Laughs] They were a little more nervous about it."

EA should have merge teams working on the same mechanics and do another game around the super AI sidekick that make you cry.

You could play it for quite awhile and do a bunch of different things. The difficulty we were having was we were trying to coalesce all those different systems into like, ‘Here’s five minutes of play that’s representative.’ When you can do so many things, it’s hard to say ‘that’s representative.’"

You can talk about the “infinity” of experiences and do some video editing showing some scene done and redone differently. Of course it needs to be exciting. 10 different ways to open a door is
useless and doesn’t make opening a door less boring.

At this point, though, every EA employee named in this story has left the company.

Disgusted, I guess. Working hard on something  ambitious with money, skills, great environment for years only to go nowhere…WTF.

 

Realtime Worlds APB is sad and makes me angry because, it was totally predictable. When I saw how much they were showing artworks and the customization system, I could tell that the game would be shitty. If you don’t rely on true gameplay to present your game at events, you fail.

"But at Realtime it was like, ‘Wow, they’ve got a pool table!’ And the building itself was impressive. And they were really good to us. Even the QA positions were six month contracts. I was talking to family who warned me that it was still a little bit unstable, but it beat the zero hour contracts by a mile."

When Keiji talks about western slave game developers, he talks about people like that. Being sold on pool table and building, I know what’s like I’ve slightly been there too. It’s manipulation to make you work on passion and being badly paid. Classic but not classy.

RTW had secured a huge $101 million in venture capital

Spent. Now no one is going to lend us money, game developers.

"Not at all. At the end of the day, the feedback was there, it was recognized," says Bateman. "But whether it was due to management, time, money, whatever it was, they just didn’t get implemented.

What’s the point to get the feedback and not use it to improve a complex game like a pseudo MMO? I fucking don’t get it.

But the writing was on the wall. Each of RTW’s many offices boasted monitors streaming live player figures direct from the servers. At any time, the company’s employees could glance up and see APB’s failure written in cold, dispassionate numbers on a graph. It was a constant reminder that simply not enough people were buying and playing the game.

I can only imagine how soul crushing it must be…

In total, 157 staff were to be made redundant. "They essentially said, ‘Here are the 50 people that we want to keep on. Please go to room X,’" recalls Bateman. "It was tough."

I guess when you know that there was 100 millions on the table, that the feedback to do a better game was not implemented and that you’re laid off with no paycheck, you must be effing mad.

It wasn’t nice at all. The layoffs ripped a hole in both the town of Dundee and the lives of those affected. Over 60 per cent of RTW staff had relocated to Scotland. Suddenly cut adrift, families and individuals were left without work and had little hope of receiving either wages or redundancy pay. For them, it was catastrophic.

For Bateman and his friends the only answer was to drink. A lot. So that’s exactly what they did, drowning their sorrows until the early hours. "It’s what we all needed to do, to consolidate, recover. We got absolutely twatted."

No wonder why people stay less than 10 years in the industry with shit like that happening more than often.

The question is when are we going to learn?

Categories
Me Myself&I

prop 19 DTC

So prop 19 didn’t make it. For me the good thing about it wasn’t really about California, where everyone can smoke some good weed pretty much everywhere, anytime.

For me the purpose was to send a message to the rest of the country and the world. Yes, we’re pretty smart and responsible now and we want that shit to be legal, thank you.

But it’s more complicated than that. Some well known pot-activist were saying no and there’s a lot that makes sense.

Anyway this morning I stumble upon some Le Monde article: "legalizing marijuana, tracking E.T., props rejected".

sigh.

These fuckers know how to turn a title to make you think that UFOs and drugs are you know, hippies and weirdos.

Yes Le Monde, I see what you did there and knowing the situation about drugs in France, knowing that there’s certainly a good amount of people at the newspaper HQ doing drugs, reading a title like this reminds me how much you’re a bunch of fucking hypocrite dinosaurs, lame ass bitches only good to suck anything that any government will tell you to. I hope you die in hell.