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Audio&Games

Come on now

I don’t understand how no ONE on game developer websites is questioning how Nintendo handles development on the Wii U. Have they learned from the terrible third parties’ experiences with WiiWare eShop and the rest? What did Nintendo learn from the Windows/iOS/Android game development easiness and cheapness?

*crickets*

And what developers are talking about? They argue if the price is the good one or if they will buy this console on day one because of Mario or if they’ll wait for Zelda. No developer interested in how it works for third party developers, is it as terrible as on the Wii/DS/3DS? What about tools like Unity or Unreal because today game developers need multi-platform more than ever, right? No one is asking about these stupid NDAs to disappear so we know exactly how it goes with developing on Wii U, why is that still so opaque? Aren’t we mature enough to discuss that?

This is the kind of questions I want to see. Instead, it’s brand whore VS hater fighting over pointless arguments.

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