It’s September. Shit is getting real.
I know I can do even better and that it’s only the beginning but I’m pretty proud overall. I feel like I could inject some diversity into game audio, bring in some new flavor, if only developers could embrace change a bit…
Some trivia:
– Vimeo interface slaps the shit out of YouTube’s. It is SO much better and intuitive and clean to do your thing there.
– Germans and the demoscene share consistently more than anyone else, I could download the original HD file every time. Americans, Brits and the commercials/motion design crowd are the worst (you can only watch, never download and remix).
– The main edit was done in one shot, then days of tweaking polishing and cleaning.
– Rendering time on an old dual core with 2G of RAM: around an hour. Slow, but not so bad (I know the time when it was hours to do the same).
Meanwhile, three tracks and a game in progress…