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Me Myself&I

Reel 2012

It’s September. Shit is getting real.

I know I can do even better and that it’s only the beginning but I’m pretty proud overall. I feel like I could inject some diversity into game audio, bring in some new flavor, if only developers could embrace change a bit…

Some trivia:

– Vimeo interface slaps the shit out of YouTube’s. It is SO much better and intuitive and clean to do your thing there.

– Germans and the demoscene share consistently more than anyone else, I could download the original HD file every time. Americans, Brits and the commercials/motion design crowd are the worst (you can only watch, never download and remix).

– The main edit was done in one shot, then days of tweaking polishing and cleaning.

– Rendering time on an old dual core with 2G of RAM: around an hour. Slow, but not so bad (I know the time when it was hours to do the same).

Meanwhile, three tracks and a game in progress…

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