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Me Myself&I

FB Power

January 2008. My friends are asking me every day "when do you join FB?". The pressure is unbelievable: I had never been pushed to do anything in my digital life like signing up for Facebook. Before or after I joined (Instagram comes close though).

January 2018. We’re all on FB but we can’t stand it. We use it but not really. We’re learning about them doing a lot of bad shit that we kind of knew but became lazy about. We tried to force FB to change their UI so that it’s easier to share to whoever you want. They didn’t do shit and kept abusing their power.

In my mind once FB was connecting 1B people online, it was over. I wasn’t wrong. We’re over 2B+ now and it’s impossible to visualize a world where FB doesn’t exist. No one wants to start all over this networking stuff. And FB’s biggest power –it pretty much never went down, which is a spectacular feature at that scale- convinced people that there’s nothing better than FB, which is not wrong either.

I still dream of blazing-fast FB network, apps and programs, a tab-based interface, no algorithm, no ads, a small monthly fee. No circle icons, no dark patterns and deceptive UI/UX design, mute/block buttons that work.

I’m still fascinated though. I often (okay, everyday) fantasize about having a slider in my taskbar to view/hide people’s comments based on their actual age. How awesome would that be that on conversations you care about, you could immediately dial down the noise by hiding everything from people under 30 for example? Or only listen to 15-20 to get a sense of what’s going on with the kids. Well, at Facebook, they do. They probably do that daily. At least some high-profile engineers and VIPs probably can, to this day. I want that power too.

It’s so frustrating that something that useful and great has only been about treating us like recycled garbage. Come one, Zuck. Snort some empathy or some shit.

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Audio&Games

On virtual guns

It’s a good post. I’ve never been a gun fan but I’m still trying to headshot in Counter-Strike.

Sometimes I feel like I’m the only one on earth who can disconnect gameplay/what’s on screen. I know, tons of players can discuss games’ weapons for pages and pages, how they compare to real life ones etc. I am completely uninterested in that.

It’s an age thing to me. Of course, when I was in the single digits of my life I was kind of fascinated by Rambo and all those weapons in American movies that we didn’t have in Europe and France. Like, not at all. Besides shotguns for hunting, that’s all the real weapons I ever saw in my life there. I could go shoot some targets here in LA but I’ve never cared a second for that.

What’s fun in game to me is not “shooting a gun” it’s the “quick action to take down your opponent”. The fact that in Counter-Strike any weapon used by anyone can, with some luck, take down anyone. It’s exciting as hell. That’s excellent gameplay. I’m into the dance, how to be careful and how to take advantage of the environment (hiding in a difficult angle for the opponent to land his shot) or the cons of a weapon (the sniper has to reload, it takes time, he’s vulnerable).

Gameplay is not about guns.

The fact that so many ultra-realistic looking games are compared to real life is weird to me. It’s still a game y’all! Computer games are faking everything on screen. Nothing exists. Physics are tweaked so that it’s fun. Visual realism has people confused.

Guns are also supposed to be a part of masculinity, like loving cars. At least for us GenX and early Mills, that was definitely the case. You needed to know about those and sure enough, I know the difference between an AK47 and an AR-15 or a 4WD and a muscle car. Dudes’ shit, right? Culture and assimilation through time, are interesting processes.

Chris Remo, a game designer talks about bullet fatigue: “I remember a particularly potent experience playing one of the many Call of Duty games, and being totally overcome with ‘bullet fatigue.’ Particularly the audio. I suddenly found the constant sound of gunfire totally draining.

I think that’s very true. The sound violence is what makes me quit a Counter-Strike game too. We expose ourselves to hundreds, thousands of hours of gunfire and explosions, for fun. Our ears are not supposed to deal with that. He continues:

“The older I get,” he said, “the more profoundly uncomfortable I become with the almost overwhelming obsession with guns in entertainment culture broadly (…)”

It goes back to that pre-teen/teenager target, which always will be impressed by the punch, sound violence and quick action going on with guns and gun fights. I don’t think that will ever change. At that age you want to explore and see the limits of everything. And that’s a lucrative business.

People forget about one crucial thing in terms of game development: it’s “very easy” to debug a game about shooting targets. If bullet hits target then this, if not then that. It is way more complicated to debug something like The Sims because so many variables are flying around. That’s why a game series like Creatures didn’t go very far because raising, teaching, breeding virtual creatures is an insanely more complex thing to build and debug than Shooting Simulator 847. Even when said simulator looks like 4K pictures taken by a professional photographer somewhere in a war conflict in the real world.

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Me Myself&I

Devonte

They say we might never know what happened.

Two white women adopt six black kids. One of them pleaded guilty in 2011 to a domestic assault charge on her then six year old daughter.

Next-door neighbors call state child protective services on Friday because the kids come to them to ask for food and protection multiple times. The next day, the car and the entire family is gone.

They drive south for over 10 hours. The car goes over the cliff, inexplicably: the weather is good, there’s a big spot of dirt –75 feet, 22m- before the cliff, no skid marks nor break marks. Eight people in the SUV, five dead, three bodies missing, probably dead too. The kids didn’t wear seatbelts.

But they say it wasn’t intentional. They say we probably will never know what happened.

The few videos of Devonte are disheartening. He looks like his soul is in prison. Those women were using him and his siblings as props. Maybe worse.

What happened is that those two adults were hit with some God syndrome, thought they were so much better than anyone else and couldn’t face the fact that they were abusive crazy ass mofos. They give life and take it away. The state, which allowed those adoptions, is guilty too. What the fuck. When you see how hard America goes on black moms…

It’s a mess and it makes me so sad. Six black kids died.

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Me Myself&I

LGBT

There is a homeless transwoman living around in the neighborhood. I see her regularly. At first we would just both frown our eyebrows at each other, not sure what to think. Then we just started to wave at each other.

One time on a Saturday as I was slowly biking through a big baseball game crowd, I saw her making her way through too. Families everywhere. People judging, staring hard. She’s walking and she’s trying hard, but she’s afraid.

She sees me, I have my headphones on, I simply say “hey” to her, smiling. People turning their head toward me wondering who I am talking to. She smiles and says “hi” back. Her whole attitude changes. She raises her head and walks stronger. The Glow. She just needed to be recognized as a person in this sea of eyes and closed mouths.

It’s weird how scared we are of other people. We all need and want the same things. In different forms and shapes, but that doesn’t matter.

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Me Myself&I

That blogging void is alright

It is psychological gravity, not technical inertia, however, that is the greater force against the open web. Human beings are social animals and centralized social media like Twitter and Facebook provide a powerful sense of ambient humanity—the feeling that “others are here”—that is often missing when one writes on one’s own site. Facebook has a whole team of Ph.D.s in social psychology finding ways to increase that feeling of ambient humanity and thus increase your usage of their service.

Fantastic blog post circulating these days.

The feeling that “others are here”. It’s true, when I write on here I don’t really feel that others are here, even though my blog is completely public and available to anyone on earth with an internet connection. I mention it but never push people to it.

I love this. It’s discrete. Discretion is a beautiful paradox. It’s here, but only if you pay attention, look for it. That’s the opposite of how social media works, where anything that’s not amplified times 10,000, doesn’t exist. Discretion is way more human than it looks like. Appreciating something or someone comes with YOU looking for something in the first place. You then find it and enjoy it.

I know. The younger you are, the less this feels natural but trust me, it’s the best. Like discovering some music on your own. We all lived that. It’s more rewarding than being force-fed some bullshit.

It also gets better with time. I have some blogs in my RSS reader that I’ve been following for over ten years. Understanding and reading about someone’s life over a long period of time is a strong positive feeling. It becomes a real lens, with an angle that social media doesn’t give you because we stunt on social media. We brag, we exaggerate. When you’re discrete it’s just you, your reality, your thoughts. It’s clean. It’s a bit scary from time to time to be vulnerable like that but we value authenticity, don’t we? I do.

In this age of insane misinformation, fake news, fake butts, fake everything, reading people’s actual thoughts is refreshing and satisfying. Get on the train, embrace discretion. Plant those seeds and watch growth.

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Me Myself&I

We really have bad sound now

I’m not sure what the variable bitrate is on FB or YT/Spotify but it’s grooooss and weird. Those digital artifacts, that metallic sounding shit or ultra-compressed audio, ew.

Phone speakers/earbuds are the worst and yet used all the time here. All the small speakers are BOOMY as fuck with no mids, no air, no stereo. And now they listen to us too? No pasarán.

Meanwhile they’re ready to push for 8K when no one cares about 4K, that your eyes are fine with clean 1080 and always will be because they’re not getting better. Our phones are filled with super HQ videos of dumb shit that we don’t watch anywhere else because each one is the size of a DVD and it’s a pain to transfer.

Why listening is being downgraded while watching is being upgraded? Technically, audio has been perfect for over ten years while video still had some improvement going. So they had to find some ways to sell audio gear. But also, ads. Eyeballs. Compulsive behavior doesn’t work if you listen and think while closing your eyes.

Don’t sleep. I mean, please do actually.

Categories
Audio&Games

PUBG/Fortnite BR

It’s fascinating.

First, names. You know I like to pay attention to that. PUBG’s name is an acronym and even though when there was no competition it was fine, now it makes an impact.

On one hand you have Bluehole’s Player Unknown’s BattleGround. Weird. Sounds like a malware/hack tool.

On the other hand you have Epic’s Fortnite Battle Royale. Okay!

The latter just sounds more legit, even though it’s the one copying the former. Battle Royale is not even used, Fortnite became the game’s name by default (even though Fortnite is a different game at first).

It’s confusing.

Also both games are powered by Unreal Engine, owned by Epic. I can’t even imagine the tension and heavy breathing going on in those studios.

Aesthetically, Epic’s colorful game is immediately more prone to be picked up to chill and have a good time with after a day at work. The grim and realistic tone of PUBG is not that sexy, never was. Once again, it’s not detrimental when the gameplay and experience brought are unique. They’re not now.

Moreover, Fortnite brings some nifty mechanics with the building part. Watching a good player like that Ninja dude is mesmerizing. It looks so fun. It takes a very realistic concept to another level (you can basically build while moving so you create your own stairs to take over an enemy, that kind of thing).

Epic has been aggressive as hell with the F2P part. Also the sound design is much funnier and engaging with a wide variety of people (though I think the weapons’ sounds are a bit brutal).

I’m pretty sure the F2P model brought so many people of color to the game. Fortnite seems a lot more popular with black and brown people than PUBG. We broke, don’t judge, read. And now that rappers and celebrities stream it the snowball effect is in full effect.

Both games are available on a lot of platforms including mobile but of course, it’s when you play with a keyboard and a mouse that shit gets done. Crossplay is so unfair. Windows computers still are the master race aren’t they. Mouse control is so insanely precise and fast compared to a thumb on a controller. But, it doesn’t matter too much. As long as people have fun, which is the case. Also, eyeballs.

Can both games coexist? Will one win the battle? It fascinates me. *grabs popcorn*

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Me Myself&I

AMD Slays

CPUs

My favorite is the small one on top of that big Pentium II cartridge, the Am386 DX/DXL-33. So many memories.

AMD fascinates the shit out of me. It’s a “small” company led by a woman, Lisa Su.

AMD competes with Intel, a company ten times bigger and fights against Nvidia, a company about the same size. Both are aggressive as hell. It doesn’t matter. In this ultra-complex world of billions of transistors sandwiches, AMD is and has been able to sustain themselves in both CPU and GPU worlds. That’s so insane. I swear, it’s absurdly amazing.

They bring great products to the market. They launched 20 different CPUs and a bunch of GPUs last year and they’re all excellent. I really wish I could buy some and enjoy them and built rigs for people around.

Keep pushing, AMD.

Categories
Audio&Games

Jason Out

Jason Rohrer on his last released game, One Hour One Life.

But if the games press isn’t relevant anymore, how do people find out about new games? There are two ways: word of mouth, and YouTube videos. Word of mouth has always been the most important factor for any game, I think.

Word of mouth is insanely powerful. It’s random, unchecked, pervasive. It just happens. I keep hearing about FortNite even though I don’t play it nor do I see people play it nor do I watch people play that game. But it’s around and that makes me want to try it.

I designed One Hour One Life intentionally to operate well in this new paradigm.

That’s a crucial statement. I’ve always heard developers talk about making the game they want to play but I always felt that this was not necessarily business-savvy. Jason didn’t hesitate and designed his game so that it works with how people “behave” with new games. Very interesting and apparently, successful.

I hope it gives other developers ideas. Let’s free ourselves from silos a bit, shall we?

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Me Myself&I

Slowing the tech roll

I’m so appalled at the state of technology right now. It looks like everything bows down to services.

No one is forcing companies to not be dicks. They get away with it. Take Twitter, who became big by having so many people making apps for their service. They meticulously killed those, stealing their features. They started to modify chronological order and shit.

My phone is old but it works perfectly fine. Everything that Twitter does –displaying text, pictures and short videos- can be done on a 2012 phone. I shouldn’t have to upgrade anything *at all* to display not 140, but 280 characters. Flickr gives me that shit too: “you should upgrade your browser”. Your website displays a grid of pictures, the fuck you mean? Any browser can do that.

The other thing is, those services could be so awesome if they hadn’t gone AI and Big Data on us. True Chronological Order on FB or Twitter would be so incredibly powerful. I would be on it all the fucking time instead of being grossed out, kind of forced to check here and there.

Imagine tabs on FB with you sharing to different people, easily. Imagine never having to dread a back and forth in your timeline. Imagine FB as easy to filter as your email. And fast as hell. Mmh.

The sad part is that we’re a few lines of code, a few refactoring away from freedom. It fucks me up.