Categories
Me Myself&I

Unsolved

Sorry I have my PMS.

I’m annoyed with all the focus gay people receive about marriage equality. I think politics use that so that they don’t have to deal with shit touching a lot more people, stuff much more inconvenient for them.

Of course gay marriage. Gay anything, I don’t care.

Let’s talk about a big ass EQUALITY problem that I’m involved with and only changed in 30+ years for the worse.

The fact that a black dude will get profiled for no reason, will be arrested for marijuana possession (or with bad luck shot dead for no reason), which will fuck his life over, forever -bye jobs- is a huge problem that needs to be addressed while you guys are never getting arrested for that kind of shit and it’s obviously not because you’re not using pot, my dear white surrounding. It’s been going on for way too long and ruins our interracial relationships and our society, can’t you see it? We do not have “freedom equality” and this shit needs to stop. I repeat the numbers: 3 times more people incarcerated since the 80s, with black people incarcerated 7 times more than white people. This New Yorker article shows a 2005 report from one of those firm building prisons, stating:

For instance, any changes with respect to drugs and controlled substances or illegal immigration could affect the number of persons arrested, convicted, and sentenced, thereby potentially reducing demand for correctional facilities to house them.

It’s not even hidden, it’s in front of us: companies making profit off of people’s freedom (approximately half a million people are in prison for a drug offense today, an increase of 1,100% since 1981 in the US; same trend in France). If at the end dozens of thousands of black men are in prison, raping each other generations after generations, just so that some companies make money I mean yeah fuck your pets, fuck your private space rocket, fuck your marriage equality. When are you going to fight this bullshit, dear white friend? I thought we were friends!

And how about women earning 20% less on average and for whom we just don’t do shit, an inequality touching 50% of the population and it’s totally OK? And what is up with all these anti-abortion, anti-planned parenthood, anti-women’s rights shit going on these days? Fuck that.

Priorities. That’s all I’m saying.

Sometimes I feel that Barack Obama doesn’t help (btw he said he would stop feds raids over marijuana but didn’t). It makes white people say “see? It happened. Now leave us alone with your problems that we and only we could solve because we own the damn law… Muahahahaha.”

Categories
Me Myself&I

On FB IPO

It was pretty fascinating to see my French friends reactions and comments on the presidential elections, all of them automatically, in real time, in one location that I can see from my laptop or my phone. I’ve never had that opportunity before, give it up to the Zuck y’all.

The building of Facebook really impresses me. Mark doesn’t give a damn about money, I’m pretty sure that even before starting thefacebook.com, as a Harvard student from a nice New York Jewish family, he didn’t aim to get rich as fuck as he was already out of any need. As a programmer he wanted to build something never done before and something cool. The first 1+ billion people network, which is close to be a reality.

The letter that Zuckerberg included in Facebook’s IPO prospectus is even more direct about his priorities than Bezos’s was. Zuckerberg wrote this letter himself, a ­Facebook source says, and it begins with the following sentence: “Facebook was not originally created to be a company.”

Article: The Maturation of the Billionaire Boy-Man.

The fact that he started something just for fun, that this thing exploded, that he maintained control over it first technically -Twitter lost a LOT by not being reliable- and second business-wise to the point of having complete control over the company today, is a massive achievement for a 28 year old. That’s a lot of work. People forget the huge competition in social networks and how Facebook went at its own rhythm, slowly spreading and getting bigger while everybody else was failing. So much can go wrong at that scale, I mean…

It makes me sad too, because this would never happen in France. Not really because of the lack of money and investment, much more because of the risk-averse mentality deeply rooted in my country and because of the work laws, it would be impossible to hire and fire people rapidly as it will happen when growing a start-up in a really fast environment like software is. You need to rapidly find the good people which means you’re going to make mistakes, which means fire people. France’s system just doesn’t allow something like that (and it will not change for the next 5 years, it’s pretty much done).

People argue that FB doesn’t make money, that ads don’t work as great as Google’s. Mark basically got rid of the co-founder of Facebook when he found out that Eduardo had started to run ads on the site without telling him. He probably -like a lot of geeks- hates ads, he’s born in 1984, of course he thinks they’re dumb. He’s also smart enough to know that the ad economy is doomed, even TV knows it now. Ads are totally doomed on mobile as they cripple the experience so much, ask Android.

The point is, you don’t need this retarded way of getting money from users when you serve a closed network of 1 out of 8 people on earth. You can monetize so many services, useful services. There’s a better way to make money.

Even if he has already achieved something, I guess his mind state is the same as in 2004; "what’s the next right thing to build?”

And he needs to find it fast and make it happen nicely. So simple.

Categories
Me Myself&I

My first hero ever


You have to admit, that’s some neat cosplay shit.

This dude, known as Space Sheriff Gavan but called X-Or in France. No kidding, it’s one of my oldest memory. Sitting in the dark in the afternoon, watching his adventures. I was like four or five years old and it was obviously amazing.


Badass

So yeah, 1982 Space Sheriff totally copied the light saber from 1977 Star Wars  BUT the thing is, the first time I saw a light saber was through this dude half robot half alien and full human cop. And seriously, it was powerful too. Robot eyes lightening on and light saber -sorry, “laser blade”- appearing when the dude is angry? It was a HOLYSHIT moment that I still remember, with my eyes wide open, my little ass deep in the couch and my legs not touching the ground.

But wait, there’s more!


Now that’s a pose. 

The robot alien sheriff had this crazy sidecar that is not a sidecar but whatevs, awesome. He would go super fast and jump out of it to do some Kung-Fu in the face of bad guys. But the thing that was killing me was that:

 
BYE

The hero had a spaceship that would transform into a MOTHERFUCKING MECHA DRAGON. Good god even today I think it’s cool. Imagine: when your first taste of fiction as a kid is that, a dude standing on top of a dragon robot with his red eyes and his light saber, it’s kind of over. Being cooler than that or surprising me with a story would be hard (I guess a large amount of mangas will change my mind later on).

Space sheriff is coming from another planet. He gets some help from sidekicks but he mostly operates alone. Justice, technology, design, funky music -show produced in the 70s- were part of Space Sheriff’s aesthetic and I realized that these themes followed me my entire life. And counting.


And maybe that’s why I hate Daft They Kinda Stole Everything Punk sometimes.

Categories
Me Myself&I

Atheists League

I think it’s the first time in my life that I feel that everything, everyone is in a precarious situation. At every scale, from family and close friends to the price of oil or the state of the game industry.

It seems like everything can happen and quite a lot in a negative way, in a matter of months. I feel that before, I always had an example of someone in control or something stable that I could look up to for a while. Not anymore. Maybe it was an illusion but it was comfy.

Things are chaotic and of course good can happen too from chaos, like Life. But the randomness and the lack of control of what is going on scares me. Because it shows how much we are technically advanced dumb animals and it doesn’t make me want to give a shit and care about people, even if I do. We’re like a disease on this little asteroid with water.

That might be the main problem for atheists, hard to keep smiling about the future and have hope for humans.

And this is where a religious person would add “you know, you should believe in something” making my point that we’re fucked.

Maybe we should unite.

Categories
Me Myself&I

Landing coaster

The well known smell of that plane. *boo*

The well known smell of Paris spring going toward summer. *yeah*

The bitter taste of a France being so disappointing. I’m not surprised having to find a third shop finally opened on a Monday or not hearing anything credible at all from our politics. Even my sister is rude, leaving shit stains all over the toilet and a trash can that smelled like a dead cat after using my apartment. France, taking care of business as usual I guess.

A few days ago I was in the desert and it was pretty different. So much shit in my mind. Brutal rollercoaster.

OK. Back to work.

Categories
Audio&Games

Polytron and me

Pajama Jam #3 from har0ld on Vimeo.

FEZ is out. I followed everything since the day they won the IGF in 2008 which feels like three decades ago.

The game is out and there are bugs. 5 years, one programmer and pretty nasty bugs -corrupted saved data, reboot and stuff-. I’m at the same time amazed that that kind of bug is making it to a finished and approved product on a console (MS, what the hell?) and at the same time, Renaud Bedard did a fantastic job at coding everything, even a complex audio system (we really need a real MIDI engine instead of reinventing the wheel each time). Chapeau bas.

It’s funny because Polytron/FEZ make me “love them and hate them” at the same time. Love the indie, hate the 360 (I hope nobody ever releases a small game as a console exclusive, ever. Oh shit, Sound Shapes). Love Phil’s open mouth, hate his open mouth. Love the colorful artistic direction, hate 8bits, old school platforms.

Like Jesper Juul says, “Fez is surely supposed to be interestingly old-school & challenging, but I think this type of puzzle worked much better when you were 12 and only had a single game – and you were playing it with your friends on long afternoons.”

Then this article (or this one) seems to nail what a lot of players find as a negative with FEZ: meh platforms and mind-fucking puzzles so hard that people wonder what’s the point.

FEZ was like the next Braid, the next “indie sensation”. Five years later, it seems like it’s not. It’s OK, making games is hard but I feel that winning the 2012 IGF Grand Prize, shouldn’t really had happened. Antichamber or Botanicula seem so fresh compared to FEZ, I don’t get why they didn’t win, they could have used some PR. I know Polytron is friend with IGF judges and game journalists and they all have parties together and stuff so when I hear that really, it doesn’t change anything with judging games I can’t help but think are you fucking serious?

And then it hits me: we are an incestuous micro scene focused a little too much on the past, our achievements and our limitless nostalgia.

Anyway, if you have a kid and live where rainy days are the default, FEZ might keep you warm. And busy.

Categories
Audio&Games

Jon and me

Jon Blow interview, widely shared all across the internet. Once again feeling so close to his vision and processes, I would have probably done what he did after Braid except buying an electric car: I would have made me a prefab green house instead. But, same idea.

What the article and comments highlight one more time is the complete lack of understanding of how games are made and what is important when building them. The Witness’ dev blog doesn’t spend a lot of time on the story but quite a lot describing the world editor, cube map filtering techniques, puzzle count and architecture. Full-on game design.

I think people freak out on him talking about the juvenile, silly and intellectually lazy state of the game culture because the hardcore market is shrinking pretty fast and that makes a lot of people cranky. Less and less people are enjoying the juvenile and silly on consoles. So many mobile games are silly and juvenile but people play a few minutes here and there, it’s less embarrassing. I much prefer when people say “yes, it’s juvenile so what” than people feeling offended by this statement, kind of in denial.

Today’s game culture is silly but it doesn’t mean that you can’t have fun with it, nobody said that. I bought Just Cause 2 and I’d like to get Saint Row the Third because I know I’ll have a good time but that doesn’t mean that I have to love it to death. I still haven’t play these games and don’t feel like I failed at life not playing them either. Chill.

I didn’t like everything in Braid, haven’t finished it but I liked a lot of stuff. Brilliant stuff. Synapse-creating stuff.

I don’t get that part of the game culture where you have to vouch for everything or otherwise you are pointed out as a complete pretentious douchebag. If you like and search for different games, trying to expand this game culture, you are a complete pretentious douchebag too.

If it doesn’t show how juvenile we are, I don’t know what does.

And everybody writing about games for a living, fucking please: stop focusing on story in games. Just stop. That’s not what it’s about.

Categories
Me Myself&I

What season

 
Hot mineral water @ Sage Water Spa, I recommend.

I left Paris right when it was getting effing cold. Jumped into the warm L.A. spring and then for a couple of days into summer, in Desert Hot Springs.

Now back to some Los Angeles rain and clouds, it’s totally uncool, man. Winter to end of spring to summer to start of spring. In terms of timeline it’s pretty disturbing, actually.

Still coding, learning through Unity. It’s fascinating, frustrating as hell, it really feels like I can do everything but everything is so tedious. Welcome to coding, I guess. I’ll write about it soon, showing how much game tools are shaped to create universes and worlds, not games. I just can’t give up but holy molly shit, it’s quite hard for a designer.

I’m thankful to be able to follow the sun as I want to.

I finished Ice T’s book (the terrifyingly cold but also warm heart of an orphan, I dig) and attacked Fred Wesley’s biography (this dude wanted to play bebop and all he got was James Brown and inventing Funk). I can’t really create music here but I make sure to stay in it, reading, listening and playing guitar.

Cheers,

Categories
Me Myself&I

Instasold

“Instagram is a free photo sharing program that allows users to take a photo, apply a digital filter to it, and then share it on a variety of social networking services, including Instagram’s own.”

I never understood the appeal. Never. I mean I use filters and share pictures on the internet too but…

“With Instagram selling for $1bil & Draw Something selling for $200mm, why would any innovator bother trying to solve real world problems.”

@tomkrieglstein

Instagram became successful because they were exclusive. In one week, the Android app and the FB announcement made it everything but exclusive. Exclusivity brings power users, stars, fans and envy from the rest. The problem today is that it’s a little like privacy, exclusivity is dead. If it’s successful it can’t afford to be exclusive. Power users and big fans hate not feeling special.

Instagram grew fast because people somehow constantly want new stuff to make things easier, like an app with built-in filters and social network. Users just don’t care enough about giving their pictures away to a company with no business plan at all.

A billion dollars. Shit.

Categories
Audio&Games

Processes more than artifacts but artifacts can be nice


Dys4iaWare

I thought Dys4ia was great. I have to my surprise been thinking about it days and weeks after playing it.

I’m with Danc and Raph Koster on thinking about games in terms of systems, mechanics, feedback and loops more than anything else. The fact that I started to prototype, design and code my game mechanics makes it even more clearer to me that it’s all about that.

But the story-based Dys4ia touched me because of its original story, a story that I rarely encountered before –except by reading the fantastic story of Lynn Conway or Rebecca Heineman’s– it gave me something new to understand. The everyday struggle, the mindset behind humans complexity.

Anna’s game worked for me, pushed the message in a better way than reading would have.

My point is if you want to do a story-based game, it needs to be different if you want a game to work around something as static as narrative. Because really, narrative is not a game mechanic (I’m totally going to make this t-shirt).

Dys4ia is so personal. We need real things to come through our games, too. We have a pretty high level of polish today (thanks to better and better tools) but people don’t throw themselves in, they don’t try to express anything, they call their game “Pew Pew You’re Dead” or “Robots and Bologna”. We shouldn’t just play around nostalgia with a twist in 2012 because hey, “they’re just games”. They are more than that and it’s a 35 year old culture now.

So in this sense RPS is right to ask game developers to create something more.

There are mangas about wine (I mean, “The sale of fine wines in South Korea has increased significantly as a result of the popularity of the comic”) there are shows on TV about stuffing animals, dancing moms and thank god we have Octodad and some weird truck simulations but we are so bland compared to other mediums. Big lack of flavors and diversity. The other day I watched the 4D whale Futurama episode, it was brilliant. Just in one episode you had enough material, themes, funny shit to create multiple games on.

To me it’s not just about games being immature by really trying hard to be movies, it’s that even the immature part is not great or inspired.

So as Daniel explains it much better than I do:

Games are a thing onto themselves. They are human processes. They are loops. They illuminate complexity through hands-on mastery. They author artificial systems to generate culture. They can (and will!) advance forward to encompass a vast breadth of human interactions with the world.

We def should aim for that but those concepts are hard to grasp. Systems are annoying to most people, systems are the opposite of what a writer likes. Talking and writing about systems will never interest the public, it sadly, barely interests game developers. They’re busy with shaders :p

On the other hand, if you go the “narrative” way for your game, please reach for something wicked, interesting, personal, poignant and stop spreading generic fiction stories (I seriously can’t stand anymore any story about gods and mysterious civilizations and what not). We have enough of them.